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#1
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![]() After character select, I am getting a Server not responding message. Regardless of character and of zone:
2017-05-10 20:59:12 Global data initialized. 2017-05-10 20:59:12 Starting process game. 2017-05-10 20:59:12 Starting network game. 2017-05-10 20:59:12 2017-05-10 20:59:12 Starting load. 2017-05-10 20:59:12 2017-05-10 20:59:12 Attempting to load clz.EQG. 2017-05-10 20:59:12 Loaded clz.EQG. 2017-05-10 20:59:12 Verifying world files. 2017-05-10 20:59:12 Loading zone specific files. 2017-05-10 20:59:12 Initializing cameras. 2017-05-10 20:59:12 Initializing lights. 2017-05-10 20:59:12 Initializing visual effects. 2017-05-10 20:59:12 Initializing target indicator. 2017-05-10 20:59:12 Initializing player path. 2017-05-10 20:59:13 Performing post-load operations. 2017-05-10 20:59:13 Initializing precipitation system. 2017-05-10 20:59:13 World initialized: clz 2017-05-10 20:59:13 load done. 2017-05-10 20:59:13 2017-05-10 20:59:13 Starting char select. 2017-05-10 20:59:13 2017-05-10 20:59:13 Clearing display buffers. 2017-05-10 20:59:13 2017-05-10 20:59:13 Display buffers cleared. 2017-05-10 20:59:13 2017-05-10 20:59:13 Initializing character select UI. 2017-05-10 20:59:13 Resetting game UI. 2017-05-10 20:59:41 Trilinear Mipmapping available. 2017-05-10 20:59:41 Vertex Shader Version: 3.0 2017-05-10 20:59:42 Pixel Shader Version: 3.0 2017-05-10 20:59:42 Initializing Mouse. 2017-05-10 20:59:46 Trilinear Mipmapping available. 2017-05-10 20:59:46 Vertex Shader Version: 3.0 2017-05-10 20:59:46 Pixel Shader Version: 3.0 2017-05-10 20:59:46 Initializing Mouse. 2017-05-10 21:00:04 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS 2017-05-10 21:00:04 Zone addr [66.55.145.2:47899] received... 2017-05-10 21:00:34 ERROR: World did not drop the connection. 2017-05-10 21:00:34 Failed to connect to zoneserver (66.55.145.2, port 7099), result = 5, for MSG_ZONE_ADDRESS. 2017-05-10 21:00:34 2017-05-10 21:00:34 THE SERVER IS NOT RESPONDING. 2017-05-10 21:00:34 2017-05-10 21:00:34 end of DisplayScreen 2017-05-10 21:00:34 2017-05-10 21:02:03 Networking: connection terminated [client[You must be logged in to view images. Log in or Register.]isconnectReasonUnacknowledgedTimeout,serve r[You must be logged in to view images. Log in or Register.]isconnectReasonNone] 2017-05-10 21:02:04 disconnected at C:\EQ\EverQuest\EverQuest.cpp:17153 (char. select) DisconnectReasonUnacknowledgedTimeout 2017-05-10 21:02:04 2017-05-10 21:02:04 Character is . 2017-05-10 21:02:04 2017-05-10 21:02:04 YOU HAVE BEEN DISCONNECTED. 2017-05-10 21:02:04 2017-05-10 21:02:04 end of DisplayScreen 2017-05-10 21:02:04 2017-05-10 21:02:07 Failed to send message 30546: connection lost. 2017-05-10 21:02:08 Connection status 2/1 [DisconnectReasonUnacknowledgedTimeout,DisconnectRe asonNone] before teardown. 2017-05-10 21:02:18 Networking: Connection Closed [0] with 1641 pending bytes. from the dbg log.. | ||
#2
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![]() Interesting note here, it was carrier related...got the issue when connected to my AT&T Gigafiber, when I connected to verizon LTE through my hotspot I didnt have the problem..
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