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#1
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![]() Hello
I noticed the following: When I use Levitate (Druid) to kill creatures, and the kill occurs when I am still in the air, the corpse is unlootable ! Is this jsut for me ? Because I havent read about this in the forums yet. Another problem using this method of hunting is, that creatures can attack over enormous altitudes: Even when the creature is out of reach for my attack spells, is can somehow "jump" up and melee me. So far, Liathan. | ||
#2
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![]() Melee has never had any regard for the Z-axis.
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I am Reiker.
![]() lol wut | ||
#3
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![]() I think, that the "bug" probably only occurs, when the corpse is empty anyway. So its not a big deal I think.
Regarding Z-Axis: The situation is that the mob can hit me, however I cannot hit back in melee combat. | ||
#4
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![]() Quote:
I believe though that the effect of not being able to hit the mob back while floating above it, is Working As Intended (tm).
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
#5
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![]() You can still loot the corpse. You need to disregard where the corpse appears to be, and attempt to loot it from the approximate height that you were standing when the mob died.
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