Project 1999

Go Back   Project 1999 > Class Discussions > Casters

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 07-11-2016, 05:03 PM
Whythewhy Whythewhy is offline
Aviak


Join Date: May 2016
Posts: 99
Default Enchanter end game : raid and gear progression

Hello everybody,

I create this post because i am in a crucial point with my enchanter progression and his futur. And in this particular moment, i am desperate for your lights.
Sorry in advance if this subject was discussed in the past but i didnt see a confirmation to my interrogations.

To be short, i am lvl 39. Well stuff. I took my time, do the quest and farmed to have a certain confort.
=> 206 cha, clicky auto invis ring.
I choose enchanter for his solo abilities = charm, his group abilities = mez etc. I had a blast during this 39 lvl and to be full honest i didnt want to change one time my class with an other. The most important for me is the high skill cap in solo and group situation. Aoe mez, root, charm, i can nuke, refreshing buff on time etc... always something to do !

Now, my maccro are sets and i have the lvl 60 on head and ofc the end game raid.

I am worry about the interest of the enchanter class with his skill cap et precisly the end game gear. It's very important for me to evolve through my gear and thanks to my item, will be able to kill next lvl mob. BUT i have already + 200 cha and i am aware that my cha buff will complete my stats cap.
Of course, I see the point to have more mana : cast more spell and need hp if mez/charm break.
I made a list of must buy item sold in EC and i already know that i will have strong stats with those.

But I have the deep impression that i will solo everything i want with this items. The Doable boss for a high cap enchanter, i mean.

My question about solo/duo/group challenge

A kael/ToV stuff will allow me to get high challenge on certain part of the world in solo or in group ?
Or my best in slot item; Crown of King Tranix, Hierophant's Cloak etc.. will do everything a very well enchanter stuff can do already.

I ask you this question about the potential solo challenge because i read about the role of the enchanter in velious : a buff machine. He cant charm, just here for buff and tashan. It's not sexy at all !!!
Beside the pleasure of the collective challenge to play as a guild/group, i need an extra motivation, a personnal motivation. I like to do my job very well and get the items to help me do it. What is the use to get more stuff and have more mana in order to be... a better buffer ! So i looked upon the solo/duo challenge.

My question about raid objective

My stuff will help me to do a better job ? Like a melee well stuff will do higher dps so more effective.
And again, i know that the skill is the most important but gear progression also.

Now, depending of your anwers :i will reroll tank or puller and have a usefull role until the very very end game. And precisly a class with a gear progression : like a tank class who will need to get a certain item lvl to tank certain boss etc... or a melee dps who gets higher dps with his stuff.

My goal as in all mmo i played, is play on a very long time. If i see the end my skill/gear progression very quick with a lof of futur content in front of me, it will be very frustrated. [You must be logged in to view images. Log in or Register.]

THX A LOT FOR YOUR TIME.
Last edited by Whythewhy; 07-11-2016 at 05:11 PM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:30 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.