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#1
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![]() Hey everyone. I was wondering about a rule in P99 and I didn't see a thread on it. I'm a pretty new player. I've been playing for about a month now actively.
I was in Upper Guk today at the Ancient Crocodile camp. I died fighting the crocs and I ran back to my corpse to find other people already at my camp. It wasn't any more than 5 minutes that I was gone. Because I died to the mobs, 2 of the 3 were still up. When I got back, the people there said that they would give me the camp back, however, they were very rude about it and stated that they were doing me a favor and when you die, you lose your camp. I'm wondering if this is true. In this game, if you die and you are on a corpse run which doesn't take you more than 10 minutes and your corpse is obviously at the camp and you are on-line making your run back to your corpse...is another group ok to move into your camp? They stated that I didn't keep an active presence at the camp, so the camp was no longer mine. Just looking for clarification. Thank you. The rule they referenced to me is this one: In general, a player should maintain a presence at or very near the spawn of the camp they are intending to hold, while keeping the placeholders of any relevant spawns dead. It is allowed to 'camp' multiple areas if there are no other players interested in doing so, however if another party is interested in moving into one of your camps, you must chose which one to keep and maintain your presence there. | ||
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#2
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![]() Well your corpse and you still online should say that you still have a presence there.
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#3
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![]() While technically it's true that you lost the camp when you died, it's courtesy to let you reclaim it after you completed your CR in a timely manner and manners to not be bitchy about it where you can hear (and classy if they're not bitchy about it at all, anywhere).
You'll probably encounter a few types of buttheads in game. Probably the most annoying ones are the sort who decide they need to protect their territory and threaten you with reports, fraps, and asking to talk to your guild leader about your bad behavior if you're in a guild. (Then they don't follow through at all because they know it's all BS, like if they're in an open zone and killing only roaming mobs.) Generally they're few and far between. I'd just make a note of their names and try to avoid them in the future. There are only a few players on the server who are rude as hell but aren't perfectly awful groupmates/guildmates/friends. Most of the time, if they have to lawyerquest you or behave like ingrates, they aren't very good players or people.
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#4
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![]() Quote:
Even then, simply for the sake of avoiding lawyering, they simplified the policy, but the camp can be reclaimed within a reasonable amount of time after a re-spawn of that camp. Certainly a petition to a GM will result in a decision in favor of someone that returned to their corpse at a camp they have held while having a CR taking longer than it takes to repop the spawn. This is why /ooc CC's are very valuable, because if a dispute arises, sometimes others will vouch for you having been holding the camp from previous CC's and avoid needing to call a GM to resolve. In this case, a broken camp is just hands-down obvious. People need to be aware of missing mobs in a familiar static camp when claiming a camp, that's their fault not the OP's. Even when moving into a new camp that isn't broken, don't discount that it's already camped and someone may show up 10m after you got there saying that they had been there for some time. I've been on both ends of that situation a number of times, usually working out well. Just don't blow up off the bat and make it into some drama. Sometimes it does though :/ especially if that camp is a single static mob (grr with a placeholder you killed 10 times already)... and even still after others vouch for you from previous CC's, some people just like to start trouble.
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Last edited by Daywolf; 05-25-2016 at 08:09 PM..
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#5
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![]() Actually it says in those policies that if you leave zone you lose camp.
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#6
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![]() Quote:
So what, I may have a friend in the Unrest FP camp and I want the first floor for my camp group but someone is there. So I /tell my friend and ask him to "accidentally" cause a little oops train? Now I move in and take first floor with my group of revolutionaries? Many forum discussions about this over the years. I'm just letting you know that it won't turn out well on a GM call when you think it just might. In regular leveling camps, I've yet to see a GM not use common sense in a camp dispute. Leave to go bank? lol luck with that. But trained out or stuck with CR? Or broken camp and you are near the camp? Don't waste a GM's time [You must be logged in to view images. Log in or Register.]
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#7
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![]() ert correction, meant "to avoid lawyering" in that first sentence. That was the official response back when it was rewritten anyway.
I mean even back on early live, I'd be careful to not act like a jackass in-game, could cost me groups to join even months later. I mostly played on Tunare though, wasn't as bad as some of the other servers back then, and none no where as bad as like WoW when that came around :P
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#8
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![]() Thank you, everyone. It wasn't a big deal, but they made a HUGE fuss about it when I said, "sorry, this is camped. I just died and was on a CR."
I wasn't sure if rules are different on P99, but this one bad experience left a really bad taste in my mouth. I kept getting more and more tells about how I was being rude and started a fight because I told them that the camp was taken. I ended up telling them they could have the camp and just logged. Not worth it to me. | ||
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