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Old 04-24-2015, 04:01 PM
mgellan mgellan is offline
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Default New EMU Under Development - EQ Launchpad

Hi there:

I've been running an emu for several years, mostly as a playground for my P99 guild (Omni) to practice on. Over the past few months I've been working on beefing up the server to get it ready to offer a more robust experience for players. Here's what I was planning to do with Launchpad:

* A Trilogy server that will form the basis of new custom expansions which will maintain the same feel as Trilogy, not trivialize older content, and not cause mudflation.
* Intended to be difficult (classic xp rates, death penalties, CRs, minimal fast travel etc.) and challenging
* Some modern client conveniences - We will be leaving in some conveniences in the client such as guild management, raid management etc. that do not impact game play. Otherwise we will try to follow the classic experience as closely as possible, but if someone says NOT CLASSIC they'll be told to go play on P99.
* Multi-client support - use Titanium, Underfoot, RoF, RoF2 etc. as well as any future supported clients. Expect to download a special DLL to turn some client stuff off.
* Allow limited two-boxing - want to do an xfer in EC or buff your baby alt? Fine by me. As long as you're not getting xp feel free. Anyone found xping using boxing will however be subject to progressive discipline.
* Expansions that might include releases of content close to Live where it fit well with the Classic kind of feel (for example we're talking about a fairly stock PoP expansion (except no PoK per the "no fast travel" rule) as well as complete custom expansions to introduce playable races like Vah Shir and Frogloks).

Questions:
* Would you play on this server?
* What would you like to see change?
* Are you interested in taking on a role on this server eg Guide, Developer, GM etc.
* Would you like progression from Classic to Velious on a fixed timeframe or just start in Velious and start building expacs?

Your input is appreciated either on this thread or on the forums at:

http://eqlaunchpad.freeforums.net

Currently the Dev server is up and running with Betabuffers (to 60 with Velious gear) at most banks and at Vox / Naggy (52 with classic gear) hosted on a scalable Amazon EC2 instance. Hosting will be top notch, no basement home network stuff. Beta planned for Sept 1 and live Dec 1 2015 with Trilogy content so people can start levelling up.

I'd love to hear your input!

Regards,
Mg
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Last edited by mgellan; 04-24-2015 at 04:15 PM..
  #2  
Old 04-24-2015, 04:18 PM
Grimjaw Grimjaw is offline
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started with stock EMU & PEQ db? If so, how much work has been put into it so far to bring it back to a classic feel.

Also what client, Titanium? (Nevermind I missed that part - multiclient)

And is Launchpad the name of the server?
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Last edited by Grimjaw; 04-24-2015 at 04:21 PM..
  #3  
Old 04-24-2015, 05:07 PM
Swish Swish is offline
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oh boy, a new forum to join! [You must be logged in to view images. Log in or Register.]

Answered there [You must be logged in to view images. Log in or Register.]
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  #4  
Old 04-24-2015, 06:23 PM
mgellan mgellan is offline
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EQ Launchpad Dev (Trilogy, Legit, RoF2, betabuffer) is what the loginserver says -- Mg
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  #5  
Old 04-24-2015, 06:27 PM
mgellan mgellan is offline
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Quote:
Originally Posted by Grimjaw [You must be logged in to view images. Log in or Register.]
started with stock EMU & PEQ db? If so, how much work has been put into it so far to bring it back to a classic feel.
So far just a lot of blowing stuff away thats post-Velious, PoK books, Wayfarers Camps, etc. Decided to start fresh a while back (the PEQ database I had was pretty old and had a lot of issues so starting fresh with something that would work well with the new autoupdate stuff seemed a good idea) so most current emu code and database. Now going through all the zones removing NPCs that don't belong there and removing stuff from merchants. Turning off frogs and cats as well. Lots to do [You must be logged in to view images. Log in or Register.]

Regards,
Mg
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  #6  
Old 04-24-2015, 07:19 PM
citizen1080 citizen1080 is offline
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Good luck with the new server sir!

Personally I don't see myself starting on a fresh normal xp server unless it went to POP. But its a cool idea and I am sure you will get a good pop if its done right, judging by the Hidden Forest server there is a demographic for this.
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  #7  
Old 04-24-2015, 08:07 PM
mgellan mgellan is offline
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Quote:
Originally Posted by citizen1080 [You must be logged in to view images. Log in or Register.]
Good luck with the new server sir!

Personally I don't see myself starting on a fresh normal xp server unless it went to POP. But its a cool idea and I am sure you will get a good pop if its done right, judging by the Hidden Forest server there is a demographic for this.
Thanks Bob - you caught this one is probably going straight to PoP after Velious right? There seems to be a lot of interest in a good PoP server atm...

Regards,
Mg
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  #8  
Old 04-24-2015, 08:10 PM
Pringles Pringles is offline
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Personally I don't see myself starting on a fresh normal xp server unless it went to POP.
  #9  
Old 04-24-2015, 11:08 PM
citizen1080 citizen1080 is offline
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Quote:
Originally Posted by mgellan [You must be logged in to view images. Log in or Register.]
Thanks Bob - you caught this one is probably going straight to PoP after Velious right? There seems to be a lot of interest in a good PoP server atm...

Regards,
Mg
I read it as custom pop content after velious...i took that as hidden forestesk custom zones.

If everything but PoK is in game than I would play that.
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  #10  
Old 04-24-2015, 11:24 PM
Sirken Sirken is offline
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Quote:
Originally Posted by mgellan [You must be logged in to view images. Log in or Register.]
Hi there:

I've been running an emu for several years, mostly as a playground for my P99 guild (Omni) to practice on. Over the past few months I've been working on beefing up the server to get it ready to offer a more robust experience for players. Here's what I was planning to do with Launchpad:

* A Trilogy server that will form the basis of new custom expansions which will maintain the same feel as Trilogy, not trivialize older content, and not cause mudflation.
* Intended to be difficult (classic xp rates, death penalties, CRs, minimal fast travel etc.) and challenging
* Some modern client conveniences - We will be leaving in some conveniences in the client such as guild management, raid management etc. that do not impact game play. Otherwise we will try to follow the classic experience as closely as possible, but if someone says NOT CLASSIC they'll be told to go play on P99.
* Multi-client support - use Titanium, Underfoot, RoF, RoF2 etc. as well as any future supported clients. Expect to download a special DLL to turn some client stuff off.
* Allow limited two-boxing - want to do an xfer in EC or buff your baby alt? Fine by me. As long as you're not getting xp feel free. Anyone found xping using boxing will however be subject to progressive discipline.
* Expansions that might include releases of content close to Live where it fit well with the Classic kind of feel (for example we're talking about a fairly stock PoP expansion (except no PoK per the "no fast travel" rule) as well as complete custom expansions to introduce playable races like Vah Shir and Frogloks).

Questions:
* Would you play on this server?
* What would you like to see change?
* Are you interested in taking on a role on this server eg Guide, Developer, GM etc.
* Would you like progression from Classic to Velious on a fixed timeframe or just start in Velious and start building expacs?

Your input is appreciated either on this thread or on the forums at:

http://eqlaunchpad.freeforums.net

Currently the Dev server is up and running with Betabuffers (to 60 with Velious gear) at most banks and at Vox / Naggy (52 with classic gear) hosted on a scalable Amazon EC2 instance. Hosting will be top notch, no basement home network stuff. Beta planned for Sept 1 and live Dec 1 2015 with Trilogy content so people can start levelling up.

I'd love to hear your input!

Regards,
Mg
only allow 2boxing until a certain predetermined population number.
allow global ooc until you hit the same # to assist with group finding.
how will you prevent and enforce MQ2/SEQ?

dont listen to players. build what you want. if its good people will play. if you try to please everyone, most times you'll please no one. do what you want to do, and you may love it. if you love it the project will do better. you shouldnt need other people/players to validate your ideas [You must be logged in to view images. Log in or Register.]

good luck
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