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Old 12-14-2014, 02:48 PM
Isoroku Isoroku is offline
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Join Date: Nov 2014
Posts: 98
Default root problems killing my guild

recent changes to root have all but fucked the smaller guilds. prepatch root didnt land and smaller teams could go in and have a fighting chance.


recent patch has all but crippled small groups and favors heavily a zerg guild.

pre patch if i wanted to zone 3 people into 8, that was a viable option, we'd pvp get in get out. now i run my 3 people in 8, and we are all tash and rooted and dead. This isn't pvp.

beyond what you think is classic or how it should work, you are basically saying fuck you to smaller guilds who don't want to mass recruit in order to compete you have to think about the bigger picture when you put in resist changes like this.


we need this reverted to old root system asap. there is no fine line here, simply put we need roots not to land and quickly. I'm not going to be able to keep my guild here when the other guild has 5x the active enchanters.

This needs to be emergency reverted to old patch, yesterday. you are going to bleed people very quickly. I can no longer log in and pvp if i dont have a equal raid force of enchanters and shamans.

edit: my entire BiS top tier krew has already started playing new games. The only oldschool "God's Work" left is me and jupe and a few casual people. And my guild is shrinking by the second. Noone can log in and have fun anymore. its root root root root dead.
Last edited by Isoroku; 12-14-2014 at 02:50 PM..
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