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			#1  
			
			
			
			
			
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 |  NPC's Inventory Memory This is an issue among several things: 
 Both of these are not classic. 
 He shouldn't keep his inventory from a previous turnin after having despawned and respawned. Not classic. 
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			#2  
			
			
			
			
			
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 |   Quote: 
 Quest npcs need to be looked at. | |||
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			#3  
			
			
			
			
			
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 |   we had this happen on red the other day regarding stanos and a rogue epic turn in freshly spawned stanos, someone turned in a cazic quill while trying to MQ it, ended up receiving the full epic turn-in before a pouch and jagged diamond dagger were turned in | ||
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			#4  
			
			
			
			
			
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 |   Quote: 
 
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						Last edited by Daldaen; 11-28-2014 at 02:09 PM..
					
					
				
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			#5  
			
			
			
			
			
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 |   Nice. this will be a great change 
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			#6  
			
			
			
			
			
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 |   Quote: 
 I killed a Gypsy merchant in Lavastorm, still full when she respawned. EDIT: Derp just saw this thread http://www.project1999.com/forums/sh...light=MERCHANT 
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						Last edited by Daldaen; 12-13-2014 at 05:24 PM..
					
					
				
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			#7  
			
			
			
			
			
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 |   Yea, merchants should give no corpse. I remember* killing the low level merchants in the ogre newbie ground hoping I could take some of their inventory back when I was a noobynoob. Such disappoint. I'm pretty sure they gave faction hit for ogre citizen though. *disclaimer: memory may be corrupt. | ||
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			#8  
			
			
			
			
			
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 |   If you guys fix the quest NPC bug, will you take past failed quest turns into into consideration? Because a couple months ago a cleric epic turn in failed even though all the correct items were handed in and the NPC spawns for the turn in. Apparently even though he was a fresh spawn he was keeping botched MQ info on him, and GMs don't help with this. 
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			#9  
			
			
			
			
			
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 |   Quote: 
 Another example is Marlin Shirtov in highpass drops the dark shackle key. | |||
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			#10  
			
			
			
			
			
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 |   Quote: 
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