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Old 11-19-2014, 03:05 AM
DawnChild DawnChild is offline
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Default Estate of unrest vs Crushbone lvl 10-15

First and foremost, the experience I've been getting in Unrest is phenomenal. The only problem is, whenever I'm on (which is admittedly odd hours, CST 10pm-6am on average on and off) there doesn't seem to be many people low(ish) level for me to group with. I'm running a lvl 11 wood elf Druid, so I can't really tank very much. They say druids are good for solo, which I can see the potential for, but it seems like you'd need to be a higher level for it to be super effective. So basically what I'm asking is, Is Estate of Unrest viable for someone my level, even though it seems to require a group? Am I better off avoiding orc warlords just to get a few legos? Or should I go to WC and get it over with?
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DawnChild 31 Wood Elf Druid
Aggron 19 Ogre Shaman
Xarbonian 16 Dark Elf Shadow Knight
Hrothgaard 13 Half Elf Bard
Shafika 9 Erudite Enchanter
  #2  
Old 11-19-2014, 03:13 AM
Bboboo Bboboo is offline
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Probably Unrest courtyard mobs with Harmony pulling.

Snare the mob in and kite it back towards ZL if you have to heal.
  #3  
Old 11-19-2014, 04:08 AM
Faiding Faiding is offline
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I'd avoid Unrest until later. Maybe not a big deal if you're in off hours with less trains. However, CB belts/pads will net you more xp overall than Unrest until late teens.
  #4  
Old 11-19-2014, 05:46 AM
Buellen Buellen is offline
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Forget about unrest or CB.

Mosey on over to West katana (get a bind in qeynos first).

Their is roughly 12 different bandit camps.

since your a druid you can single pull with harmony all day.

find a bandit camp with 2 to 4 bandit and pull away.

Why ? you ask would someone want to do this?

Let me share the wonder that is bandit camp in West karana , North karana (called raiders here), and South karana.

1. Bandits are good XP by themselves till level 17/ 18. Some will go green at 15 but still give XP.

1a. All bandits are on 6min timer.

2. The human bandits (Three kinds Barbarians, Half Elf , and Humans) Can drop bronze weapons value 1 to 4pp. Barbarians Can drop Bronze mace and 2handed swords which sell for around 4pp.

3. Human bandits / and farmers at bandit farm can drop BANDITS SASHES you collect these and turn them in at temple of thunder in South Qeynos. Each sash give REALLY GOOD Expierence plus you get 1 to 2pp in coin from the the turn. PLUS you get a random Bronze weapon value 1 to 6pp.

4. at level 24 Each sash give you 1 percent Expierence that is how excellent the sash experience is.

5. 40 bandit sash turn ins will net you from 75 PP to 125 PP .

6. I killed nothing but bandits with my enchanter from level 9 to 20. I walked away with slightly over 1000PP, and that is with buying all my spells or levels 12, 16, and 20.

7. AT level 17 , 18 , 19 i moved to raiders in south katana because i could keep the entire spawn cleared ever 6min.


I cannot say enough how good the XP is from bandits and their sashes plus all the plat you can make from level of them level 9 to 20. I have seen people stay at them till level 25 its is that good.
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Last edited by Buellen; 11-19-2014 at 05:51 AM..
  #5  
Old 11-19-2014, 08:51 AM
fadetree fadetree is offline
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This guy is right all day long. Great spot for Rangers with a partner, as well. But, it's kaRana, not kaTana [You must be logged in to view images. Log in or Register.]
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  #6  
Old 11-19-2014, 09:03 AM
Ravager Ravager is offline
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Solo in North Karana for excellent plat and experience. You can get someone to bind you at the Gypsy camp.

Willowisps are blue to about 15. They drop Lightstones and Greater Lightstones. The stones can be turned into Mrysila at the gypsy camp for 2% exp and 4% respectively (that's about a blue bubble per GLS), this is bonus exp in addition to the 2% per kill you're getting for each wisp. She also gives you a book for the GLS that can be sold right back to her for 9.5pp. There are a few wisps in the area of the spires and nothing dangerous paths by there, plus the zone and guards are close in case things go south.

Also, being here until 15 puts you in the neighborhood to do the http://wiki.project1999.com/Testament_of_Vanear quest, which is totally doable at 15.
Last edited by Ravager; 11-19-2014 at 09:11 AM..
  #7  
Old 11-19-2014, 09:30 AM
Daldaen Daldaen is offline
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Unrest is good for a druid at that level.

In the hedge maze there are 4 mobs. Static and always single.

Buff self with HP, and DS spells. Melee and Nuke down these mobs. If it's a red jack I lantern just leave it.

Harmony pulling yard for beetles works too.

Unrest is great for druids cause harmony allows every single room to be single pulled easily. Come 24 you can quite easily pull yourself with wolf form making you non-KoS.

Once you get 14 and charm, soloing North Karana by charming griffawns will probably be your beat exp.
  #8  
Old 11-19-2014, 10:09 AM
webrunner5 webrunner5 is offline
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EK at 14 when you get SoW. Charm Wolfs and kill wolfs others. Higher there do the Crag Spiders. Tons of Silks drop off them. Damn good XP there. Unrest is hard to do at level 11. More 13 14ish to start.
  #9  
Old 11-19-2014, 11:50 AM
Swish Swish is offline
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Kurns from 10-20, wherever you are... get there (and take spells with you) [You must be logged in to view images. Log in or Register.]
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