![]() |
|
#1
|
|||
|
I just want to clear up how it is broken down since people seem to be under the impression having afk people in your group is actually beneficial.
Let's say a mob kill is worth 1000 exp on blue. 1 person on red @ 50% bonus = 1500 for the soloer 2 @ 100% = 2000/2 = 1000 per person 3 @ 150% = 2500/3 = 833.33 per person 4 @ 200% = 3000/4 = 750 per person 5 @ 250% = 3500/5 = 700 per person 6 @ 300% = 4000/6 = 666.66 per person Is this correct? Because it is noticably faster for me to solo/duo still than group with afk'ers or in a subpar group. | ||
|
|
|||
|
#2
|
|||
|
Don't really remember the formula, but it def doesn't go down per person the more you have grouped. I am sure there is some old thread that can be dug up that explains it all, or at least part of it. Killing stuff with afk leechers in the group does benefit you more then solo or 1 person vs 3 for sure though. As far as good exp goes, for a full group it all revolves around having the right group, tank cleric ench rogue or something similar to take care of heals/tanking with haste/clarity and tons of melee dps.
| ||
|
|
|||
|
#3
|
|||
|
The thing is, if you got a full group and someone afks for half the time, you're still killing mobs so fast that you're making more exp. Look at the numbers you posted.. 700 vs 666 exp. So that's 34 less exp per kill. The price you pay to have that guy in group is 34 exp per mob, while each mob is worth 666. 34/666= about 1/20. So if that guy does enough damage to equal just 1 mob for every 20 you kill , he's breaking even for you guys.
So agreed, if he's afk literally the entire time he's a minor deadweight. But usually ppl arent afk the whole time. | ||
|
|
|||
|
#4
|
|||
|
Yea for sure, but I've literally heard people say "hey I have to go to sleep, can I keep my character in group, you will get more exp", which I just want to make sure is not actually true.
| ||
|
|
|||
|
#5
|
|||
|
two people is confirmed the fastest.
source: super neckbeard bard whos done a lot of pling | ||
|
|
|||
|
#6
|
|||
|
people in group give a bonus but they also negate it, its supposed to be faster when its efficient group slot.
__________________
![]() | ||
|
|
|||
|
#7
|
|||
|
More people is more gooder xp
Better to solo with someone afk in group than not | ||
|
|
|||
|
#8
|
||||
|
Quote:
I did also see a post saying the bonus was 40% per person, but I cannot confirm. If anyone find's a GM or Dev post with the actual numbers let me know, been searching through the forums but I haven't found it yet. | |||
|
Last edited by Widan; 10-08-2014 at 11:23 AM..
|
|
|||
|
#9
|
|||||
|
Your numbers are off.
From http://www.project1999.com/forums/sh...ht=group+bonus : Quote:
1 person: (50%): 1500 exp 2 people: (130%): 2300/2 = 1150/kill 3 people: (170%): 2700/3 = 900/kill 4 people: (210%): 3100/4 = 775/kill 5 people: (250%): 3500/5 = 700/kill 6 people: (290%): 3900/6 = 650/kill Keep in mind there are other factors. 3900 may be your total exp on the mob kill but it's not divided up evenly. Hybrids take a bigger share for example, as would an iksar, troll, ogre or barbarian. Higher levels also take a bigger slice. So inviting a 6th afk halfling warrior on the low end of the group level spectrum would net you more exp per kill than 5 people, but inviting an iksar SK on the high end of the spectrum would decrease it. From http://wiki.project1999.com/Experien...ement_by_Level : Quote:
So if we take the same example above, you have 5 human non hybrids in a group and a 1000 exp mob is killed in a zone with no ZEM. On R99, each player would get 700 exp. Lets say all players just dinged level 55. They invite a level 51 human monk who also just dinged. A human non hybrid at the start of level 55 has earned approximately 300k exp in their "lifetime". A fresh level 51 has earned approximately 200k. So the group kills another mob, now with a 290% bonus for a total of 3900 exp. The new group member only gets approximately 2/3 of their "share" and the rest gets divided up evenly among the other 5. 2/3 of 650 is around 430, leaving 220/5 = 44 extra exp added on to the 650 for the original 5...bringing their total to 694. So as you can see, a group of 55s inviting a 51 pretty much gets the same exp. Keep in mind as you go below 50, the exp totals drop significantly. A level 44 human non hybrid for example, has only earned 100k total. That means they're only taking 1/3 of their share, bringing the total exp per kill in a full group for the original 5 up to 740/kill which is MORE than you'd get without the level 44 in the group. EQ exp is pretty complicated. But the moral of the story is it is technically possible to gain more experience inviting a completely afk naked person in the 6th spot, if they are the right level/class/race. | ||||
|
|
|||||
![]() |
|
|