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Greetings.
I have placed this particular crowdsourcing project under Technical Discussion as it will require someone to have a server for testing. I know there are several of you with stock peq servers, so this is directed at you. It would help a lot to have a community test/development server for .path files. It's nothing database, source, or script specific. There are built commands which handle the creation of a .path file. If these are created, they can be submitted to me, or to eqemu in general. What does a .path file do? Aren't all moving npcs on .paths? - Pathing can be considered two different things. There are individual npc grids*, and then zone paths*. Grids are individual npc waypoints, pauses, etc. (such as a guard walking through a city). A .path file is generated for the total zone and consists of nodes where when aggroed, npcs follow closest nodes until its target is a shorter distance than the nearest node. Who has a server on the eqemu public login? Who wants to help? Reference materials: http://www.eqemulator.org/forums/showthread.php?t=31933 http://www.eqemulator.org/forums/showthread.php?t=28710 http://www.eqemulator.org/forums/showthread.php?t=29180 i.e. commands: Quote:
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Last edited by nilbog; 05-17-2013 at 04:39 PM..
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