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#1
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![]() The clicky SoW effect from Blood Orchid Katana doesn't count as the same spell as regular cast SoW from a shaman/druid/ranger. As a result, when you have one and then get the other, it will put the spell in the first available buff slot instead of overwriting where it already was.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
#2
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![]() Tried to replicate this and didn't have the same results.
Test: On a ranger character From the top: endure cold, endure disease, spirit of wolf. Clicked off Endure Cold Clicked Blood Orchid Katana Spirit of Wolf was overwritten in slot 3. | ||
#3
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![]() I have experienced the sword sow taking a different spell slot
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#4
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![]() Prolly was because a higher level one was cast
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
#5
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![]() I will try again to replicate this - I might have experienced this when using SoW potions with SoW sword clicky.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
#6
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![]() For this era shouldn't all spells be jumping to the first available spot rather than over writing..
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#7
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![]() Quote:
Or you could stack Cleric and druid hp buffs.
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60 Ranger and proud of it.
First Ranger Epic on P99 3rd place BotB | |||
#8
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![]() I think nirg is saying something like if you have
Slot 1 sow 2 cleric buff 3 see invis 4 druid buff when the higher version of the spell is cast the weaker one will fade so you might see sow cleric SI or So Druid SI got real lazy typing haha | ||
#9
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![]() Here's a buff stack
[Empty] [Shielding] [HP Buff] [Spirit of Wolf] You get Spirit of Wolf cast on you. Here it will look like this: [Empty] [Shielding] [HP Buff] [Spirit of Wolf (fresh)] It should look like this: [Spirit of Wolf] [Shielding] [HP Buff] [Empty] Sorry if I wasn't clear. Logic being -> remove existing spell, attempt to place it in next available slot. | ||
#10
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![]() can you add not equippable by twainz ...shits classic
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