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  #1  
Old 04-01-2014, 05:54 PM
Grydworn Grydworn is offline
Large Rat


Join Date: Dec 2013
Posts: 8
Default The old Sebilis

The pathing in Sebilis seems weird. We had a pull from Armourer running through walls over Bar to Chef. Another Frog ran from Disco throug a wall over NG back to Disco. etc. pp.

Best regards,
Grydworn
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  #2  
Old 04-02-2014, 11:00 AM
swamp swamp is offline
Large Bat


Join Date: Feb 2010
Posts: 11
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We had frogs path/fall from front disco area down to lower seb and then cause huge trains on their way to back us.

The first happened while we were in the frenzied pox scarab room. tank was pulling mobs from towards the long hall to disco and the front disco room (not the actual disco stage or anything behind it) and running back into frenzied pox scarab room.

The second happened while we were still in disco hall fighting towards disco. puller tagged the mobs in front of frenzied pox scarab room and ran back out into disco hall (where the first golem / bugs spawn). after a long delay we encountered a biblical train of frogs from behind.

Finally while we were fighting down disco hall, an undead that originated from behind crypt / outside emp room came pathing up the hall from disco.
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  #3  
Old 04-02-2014, 11:30 AM
Man0warr Man0warr is offline
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Join Date: Nov 2010
Posts: 1,734
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Iksar necromancers seem to fall through world more than any other mob I've pulled around Disco.
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  #4  
Old 04-02-2014, 05:35 PM
etlar etlar is offline
Large Rat


Join Date: Jun 2013
Posts: 9
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I can definitely confirm that pathing is bugged in Disco since the last patch. Have had:

- the iksar necro drop through the floor and bring a train (don't know where from)
- the Brogg PH drop through floor and path through commander room
- mobs from frenzied pox room drop and bring mobs from downstairs

It appears that you have to carefully 'lead' the mobs, if you tag and immediately run out of the room then they path through the walls and that is when they drop.
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