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#1
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![]() Looking for a little more clarification on rules for Ragefire.
From what I understand, the turn-in group has 20 minutes to engage human after pearl is turned in and 20 minutes to engage dragon after human form is killed. However, there is a bit of haziness for me with the human form. 1. If the human aggros immediately, does the 20 min timer stand for when he must be killed by, or does the 20 min timer only correspond to engaging the human? Is there no time limit on how long a group can take to kill him, or is there a "stalling" time limit based on the assessment of what a "reasonable" amount of time would be to kill him based on the group make up. 2. If the turn in person FDs immediately after handing in pearl and human form aggroging, how does that affect the 20 min engage timer? I watched a 60 cleric and 60 monk killing the human upon aggroing him right at turn in, but then he was not killed until after the 20 minute timer was up. So essentially the human form was engaged and fought for over 20 minutes. I think the group should rightly be awarded the loot, as they were able to beat other groups to the hand-in faster, but I would like some clarification on the rules for future understanding.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#2
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#3
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__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | |||
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#4
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![]() You get 20 mins from turn in to kill the human then 20 mins from human death to kill the dragon. If someone is stalling and bp healing te human indefinitely then petition them for stalling or wait the 20minutes then kill the human yourself. It's very easy to tell if someone is stalling vs just killing very slowly from lack of dps.
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Pint
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#5
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![]() Hmm...is there an official rule for this encounter listed somewhere because 20 mins to kill is very different from 20 mins to engage. I mean everything I know from the encounter is second-hand and not out of the mouth of the staff.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#6
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![]() Was under the impression you get 20 minutes from turn in and that's it.
edit: 20 minutes to engage.
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hello i'm cucumbers
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Last edited by khanable; 03-15-2014 at 10:07 PM..
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#7
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Basically we can stall as long as we want as long as we're making an effort at killing it. Trust me, keeping a tank up and trying to regen mana in human form when he's unslowed isn't that simple. If it was, I would have been done 10 minutes earlier.
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Butchh | Facetious | Knockers Jayce | Briefs | Squash | |||
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#8
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![]() To clarify: Jayce (HFL CLR) turned in pearl. Monk and cleric unrelated to me aggro it and die. A-Team cleric logs in aggros it and dies. Zanderr aggros it and ?? loses aggro. He was engaged seriously about 5-10 after he spawned.
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Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
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#9
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![]() you get 20 minutes or a wipe
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#10
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