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#1
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Class balance is tipping and should be adjusted. Clerics and paladins should somehow receive a buff for losing this KEY ABILITY during pvp. Cleric epic just got nerfed to shit by LNS rules.
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#2
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Pro tip: Heal group members before they die. Zeglings crying about not being able to zerg.
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#3
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thanks for the pro tip. It was a waste of linespace, as it had nothing to do with the topic.
Ressing in your dead teammates was a part of classic everquest pvp if your enemy wasn't paying attention to the clerics or paladins, which has now been removed by the newly implemented LNS policy. It is effectively a huge non-classic nerf to these two classes and the cleric epic, therefore something else should be buffed to adjust for it class balance wise in pvp. Further, it will be a hell to monitor it. If that is the intention, I propose to completely remove the ressurection timer from pvp corpses to avoid having people petitioned for ressing in people to fight again in pvp, and so that the rules are identical for the people who petition everyone and their mother, and those who do not. | ||
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Last edited by Kinamara; 01-05-2014 at 10:20 AM..
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#4
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Clerics and paladins are fine you are just bad.
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#5
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whats the penalty?
seen selena (heartbrand, leader of Red Dawn, bringer of shit rules) rezzing freshly yt'd players so they can jump right back in on zerg vs me combat plenty of times since the PNP was put into place | ||
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#6
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Quote:
__________________
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#7
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I'm ALMOST 49... who needs a stalwart frothing forumquesting pixel steeling raging crazy cleric to REZ people in PVEEEEEEEEEEEEEEEEEEEEE encounters?
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#8
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can we go a day without 20 nilly threads plz?
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#9
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Welcome to Pink99.
__________________
❤ Z A R A H ❤
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#10
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Let's all just roll monks and not use mend at pvp fights, so that it doesn't last long and there's no re-organization part of the fight after people start dying.
Clerics' ability to do anything but heal was already hit pretty hard with stuns, blinds and roots rendered useless by the resist update (which I by the way do not mind at all, because it's the same for everyone, but policy changes that are not implemented by game mechanics NEED TO STOP). | ||
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