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#1
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![]() Classic mechanic. I brought it up ages ago already:
http://www.project1999.com/forums/sh...d.php?t=113187 | ||
#2
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![]() Think it should be unlimited pets per mob but only 3-4 mobs aggrod to a player:
Same source: Quote:
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Last edited by Nirgon; 02-12-2014 at 01:40 PM..
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#3
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![]() Eh I don't remember exactly when they changed it. I know for a while they'd run to the mob and dance around and kind of switch which 4 pets were engaged.
Also from the same source: posted September 28, 2000 05:39 PM Err heh I'll say again only 4 pets can be on a single mob at once. I suppose I should mention that I hit a minimum of one of the above mobs every week and that my pets get severly outdamaged by the guild rangers. Paladins can also have extremly high ac which makes them useful and sk's are in between but the sk's I do raids with have extremly good equipment. | ||
#4
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![]() Ya I think that's pure vanilla pets were suffering from the npc pull mechanic design.
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#5
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![]() Page 2 of the thread isn't archived, but Page 3 is
Quote:
Now, this could just mean that raid mobs have a 4 pet limit but this clearly shows that at least for regular mobs you could have at least 6 pets on a mob.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
#6
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![]() Limit for all mobs was 4.
Two options.... 1. It got changed somewhere around then to no limit/raised limit 2. The poster didn't notice the actual pet behavior. When you engaged more than 4 pets on a mob only 4 pets could be actively swinging. It wasn't always the same 4 on any given round. If you had 6, some (seemingly) random group of 4 would swing and 2 would sit around scratching their asses. This would still be enough to decimate guk mobs. | ||
#7
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![]() I'm certain in Velious we had an all pet group in Velks when my buddy got his necro back.
So between Vanilla and then... I'm willing to buy the max was 4 at a time. Until when? Not sure! | ||
#8
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![]() Quote:
Entirely possible that the pre-kunark raiders just never tried more than 4 pets (or any pets at all, since he said they were useless against fearing dragons anyways) because they *knew* 4 was the limit, even if it was changed. Even still, allowing 4 pets max to attack something doesn't bother me as long as they fix their hate generation at the same time.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
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