
05-15-2013, 11:14 PM
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Banned
Join Date: Oct 2012
Posts: 4,402
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Lime the prophet
Quote:
Originally Posted by Lime
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Classic pvp was actually pretty fun. Current spellfile make everything terrible.
Classic pvp people actually jousted and a well organized group actually had a chance to outplay a larger force simply due to the fact that you could kite people around, and 5 people chasing 1 person might not land a kill with inability to cc the target as well as nukes resisting on someone with high resists.
Here pvp is decided by 18 second t-staff/skean which always seems to proc in the first combat round as well as highsun spam perma disabling someone, root/snare/stun/blind landing on 300 mr on the first or second cast, wizards pillaring you from out of visible target range in 2.5 seconds, mage pets landing nonstop stuns and roots on you, and rogues/monks bursting 300+ dps onto golem wanded casters with 1200 hp, and nuking classes landing full damage nukes on 160+ resists 70%+ of the time.
People just get blown up and since damage is so high all the cc that is landing that shouldn't be landing is a death sentence to anyone.
The lack of attention to these major issues for months is main reason people don't log in anymore, among other reasons...such as the experience penalty crushing sub 60 players and doing almost nothing to a level 60 who will dip below 100 % into 60 for a day or two.
Killing good players isn't even an accomplishment with current pvp implementation.
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