Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-27-2013, 12:05 PM
Erati Erati is offline
Planar Protector

Erati's Avatar

Join Date: Dec 2009
Posts: 4,561
Default Please Make FTE Shouts Zone Wide To Call Out Kiting

Please change the FTE shouts to zone wide so guilds can see when untagged alts tag raid mobs and kite them as they wait for forces to zone in


if not zone wide please make them ALOT bigger radius
  #2  
Old 07-28-2013, 08:53 AM
Nerosys Nerosys is offline
Sarnak


Join Date: Jul 2011
Posts: 208
Default

although you're reasoning just sounds like you're mad this does need to be changed. Especially for encounters like faydedar where the raid force is halfway across the zone basically have to take the pullers word for it that they had FTE
  #3  
Old 08-01-2013, 11:20 AM
Brut Brut is offline
Planar Protector

Brut's Avatar

Join Date: Dec 2009
Location: Akin to North Pole
Posts: 1,403
Default

Also eyeball pulling doesnt make the FTE message show up?
__________________
Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
http://i63.tinypic.com/208jtcm.jpg
  #4  
Old 08-01-2013, 11:29 AM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

I could reinterpret this as

"Please make it zone wide so on a repop day, if we zone in and aren't sure if they've engaged yet or not, we can save ourselves some time running and seeing if there's a corpse before trying to get to the next target"
  #5  
Old 08-01-2013, 11:30 AM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Brut [You must be logged in to view images. Log in or Register.]
Also eyeball pulling doesnt make the FTE message show up?
I don't think eye pulling should count for FTE :P. Whoever hits it first after the eyeball(s) die(s) should get it. Otherwise, its going to become a game of eye of zomm stacking on spawn points which is even dumber.

Fastest javelin should win!
  #6  
Old 08-01-2013, 05:03 PM
Thulack Thulack is offline
Planar Protector

Thulack's Avatar

Join Date: Sep 2011
Location: In my living room.
Posts: 4,296
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
I could reinterpret this as

"Please make it zone wide so on a repop day, if we zone in and aren't sure if they've engaged yet or not, we can save ourselves some time running and seeing if there's a corpse before trying to get to the next target"
It's more like "please change this so some competeting guild that rushes the zone and attacks fay while its being pulled don't think they have FTE and a GM has to get involved"
__________________
  #7  
Old 08-01-2013, 05:18 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by gretadpruitt [You must be logged in to view images. Log in or Register.]
Fixed that for you.
Fastest player who gets reported and banned?

Lul.

Also if the FTE shout goes out, and you kill the mob (close enough to see the shout), and loot it... raid suspension. Sounds easy enough.
  #8  
Old 08-03-2013, 05:02 AM
Langrisser Langrisser is offline
Banned


Join Date: Jan 2013
Posts: 189
Default

dont you need a sufficient force in zone AND fte? otherwise you dont meet the requirement of having actually being able to kill so its a moot point? otherwise its just a courtesy to allow you to try and kill? thats how i remember it on live
  #9  
Old 08-03-2013, 05:27 AM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
Default

The issue is in many cases raids are rarely camped out or prepared in range of where the mob spawns/is engaged. Some examples are gorenaire, talendor, faydedar, severilious.

What happens is guilds competing for theae mobs usually have a preset camp location where raid forces are camped and buffed prior to the mpb spawning. In these situations tracker toons are used to keep eyes on the mob, and then alert their respective guilds when it spawns. However since many times theae tracking toons aren't fit for pulling dragons, most guilds park characters who are capable nearby to the spawn points but away from where raid forces generally set up camp.


When the mob spawns pullers are sent out to get the pull/fte. Since fte shout only carries a range equivalent to /say, anyone who isn't already INSIDE of the dragons aggro radius won't see the fte shout. Therefore, unless you can clearly see the dragon is on the move (obviously engaged) there's no way to tell who is engaged/potentially kiting. This alone to me makes the fte shout useless in its current form.

There are mobs where it certainly serves its purpose such as venril sathir, trak, and dojo.


The potential for people to kite mobs in order to buy time for their raid force to mobilize is still there. It comes to the point where fraps is a requirement for every raider, which is ridiculous and NOT classic! I have literally seen dragons kited indefinitely on numerous occasions, even following a wipe, in order to buy a guild enough time to recover and engage again.


When you submit what you believe to be proof of a dragon being kited and you KNOW it was being kited (regardless of what the reason may be) rarely is it deemed hard enough evidence to warrant a raid suspension. TMO constantly kites fay, sev, and talendor yet has never received a raid suspension since FE was created. I have lots of fraps to prove it too. I think this is where fte shout comes into play.


If you have a zonewide fte shout there is no way a guild can deny they have aggro on a mob because there will be a broadcast to all in zone which should provide enough of a timeframe that a kite would ve obvious.


For instance sev should not take longer than 2 minutes to be engaged by a raid after the initial FTE shout. And if it does then you know he was in fact not pulled directly to the raid as the raid rules require. Fay and talendor are a bit different but the same generally applies. Fay is tough because TD is so big that unless you are literally watching whoever engages first and pulls it you have no way of telling fay is being kited, especially when a typical fay pull can take around 5 to 7 minutes from fte shout to engage.


Really I don't even see what the argument against zone wide fte shouts are, sure its not classic but neither is gm sanctioned training in veeshans peak. The server staff is volunteer and has their hands full, fte shouts being zone wide would just alleviate a bit of their work load...theoretically.
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #10  
Old 08-04-2013, 04:26 AM
khanable khanable is offline
Planar Protector

khanable's Avatar

Join Date: Apr 2010
Location: The Plane of Rustles
Posts: 2,711
Default

Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
It's more like "please change this so some competeting guild that rushes the zone and attacks fay while its being pulled don't think they have FTE and a GM has to get involved"
In fairness you guys were kiting it and had all of two people in zone. Your naked force was on the raft with half of our force since you had wiped. [You must be logged in to view images. Log in or Register.]

But yes, zone wide fte shouts please.
__________________
hello i'm cucumbers
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:45 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.