![]() |
#1
|
|||
|
![]() Good Morning,
I just found out about this project and wish I had known about it sooner. I was looking to create an enchanter, however I remember them being fairly difficult to solo, so I was wondering if there are enough people on the lower levels to be able to get groups, or should I start out with a class that is more soloable? I've noticed on the EQEmulator site boxing isn't allowed, so my monk/shaman or cleric/warrior combo won't work :P | ||
|
#2
|
|||
|
![]() Enchanters are fantastic soloers, but they are a backloaded class (power ramps up to L60). Enchanter pets are good until you can charm, and charm works well at all levels, getting progressively easier as the enchanter's maximum mana pool increases proportionally to mana costs.
__________________
| ||
|
#3
|
|||
|
![]() There are a lot of people new to the server and old timers rolling alts that group up. As an enchanter myself, and somewhat new to the server, I have only had trouble finding a group a minimal amount of times.
Soloing hasn't been overly difficult either, just... challenging [You must be logged in to view images. Log in or Register.] | ||
|
#4
|
|||
|
![]() Great thanks,
I think i'll be rolling a Gnome Enchanter this evening then, can't wait to kill me some kobolds and minotaurs. | ||
|
#5
|
|||
|
![]() Soloing on a necro is easy.
Soloing on an enchanter is 100% possible and has the highest ceiling of what you can accomplish. It is also probably the highest ceiling of skill level to go along side what you can accomplish because you are juggling a ton of shit. Charmed pet, cc'd mobs, no ability to heal, casting damage absorber on yourself. To echo others, solo is great but there are a lot of benefits to a duo/trio. Enchanter + Cleric makes the enchanter life a lot easier because you get hp buffs and heals so if shit goes sideways you can live longer and recover from damage.. also you can keep one pet instead of switching due to cleric heals, especially higher levels once cleric can ch and you have pets with thousands of hp. Enchanter + Shaman, similar to cleric but shaman can share in the duties of haste/slow/buffs & add damage with dots or tank for the pet with agro from slow.
__________________
-------------
Halmir - 60 Cleric | ||
|
#6
|
|||
|
![]() ^ clerics can nuke and help stun/root, too
| ||
|
#7
|
|||
|
![]() Aye, I always enjoyed a Enchanter/Ranger duo. Fear kiting was always nice. I played through several expansions with my enchanter, I think hes around either level 75 or 80. But I leveled him up starting in 99, was my first char, so there were lots of people playing.
Looking forward to getting back to some of the earlier days of EQ. | ||
Last edited by Numkin; 06-24-2013 at 03:45 PM..
|
|
#8
|
||||
|
![]() Quote:
__________________
| |||
|
#9
|
||||
|
![]() Quote:
__________________
Mappo / Tazzelhoff / Emberlord
| |||
|
#10
|
||||
|
![]() Quote:
I'll stun a broken pet, but if the enchanter is trying to mez, I'll keep them alive while they do it. Most times it's multiple mobs. I let the enchanter do their job, while I do mine. There is also a chance my stun hits after a successful mez and then I not only have a pissed off mob on me, the enchanter is not happy either. | |||
|
![]() |
|
|