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			#1  
			
			
			
			
			
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 |  Chebbys hq3x textures [You must be logged in to view images. Log in or Register.] How do: 1) Back up your current files to be able to revert this texture pack: global_chr.s3d and global4_chr.s3d 2) download here Save files in EQ directory 
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						Last edited by Psycher; 09-02-2013 at 12:50 PM..
					
					
				
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			#2  
			
			
			
			
			
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 |   woah this is awesome is it just for character models? any intent to do it for ALL textures in the game? 
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			#3  
			
			
			
			
			
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 |   I want to do all the textures but it would take forever. I don't edit each file individually, I do batch editing which makes it faster but there are an incredible amount of textures in this game. Each zone has its own file filled with hundred of textures. I have to extract them, batch edit, do some re-sizing and converting, then recompile the zone file. Doing this on all the zones would take a ton of time.  After running around a bit i've noticed it really makes the game feel newer. I really would like to see how all the zones would look, maybe ill try out a popular zone and see how it turns out. for some reason the graphic remind me of a mixture of WoW and super mario 64 lol 
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			#4  
			
			
			
			
			
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 |   I'm gonna try this when home. Please try out a zone.. would be awesome to see. Maybe write up your method and crowd source the zones? 
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			#5  
			
			
			
			
			
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 |   I would do a write up on how I did it but I use a few different programs that cost moneys. I use the following for the programs http://vectormagic.com/home http://www.faststone.org/FSResizerDetail.htm http://www.reaconverter.com/ 
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			#6  
			
			
			
			
			
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 |   Here is my attempt at doing EC. Lot of issues.. white border around some textures? not sure why. Textures aren't flipping correctly. work in progress i guess  [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] 
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			#7  
			
			
			
			
			
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 |   Very interesting.  I'm not sure if I'd like it or not, but I'll give it a try to see. The zones would be cool too, but can see how it would be a lot. In that last one it would look better if the trees and house textures were also done. | ||
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 |   almost looks like cell shade animation, I dig! Nice work | ||
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 |   ive been using these all day at the SS's dont do it justice, it reduces that strange blurred look on alot of the aged textures great work! | ||
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 |   Thanks! 
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