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![]() in every camp in every dungeon.
Mobs, especially pets, are pathing straight through walls and warping around zones causing huge trains. There are numerous examples of this in the bug threads. I wish I could be more specific, but the problem is so pervasive and so arbitrary: all of a sudden my pet is gone and brings a train from halfway across the zone. Is this being worked on? Could you at least revert the pathing to what we had before it was broken, until it can be fixed? | ||
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