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![]() I'm hitting for 15 with Sword of Skarlon. 200 STR. Max Skill. And 1/5 hits, by default is for 15 damage - exactly 15 damage.
This only started recently, maybe 2 weeks ago. Str has zero impact on how hard I hit or what I am attacking. Decaying skeletons take 15 damage from my 25 40 dmg sword. Any 2hnd weapon hits for 15 damage about 1/5 the time. This is clearly a game mechanic problem because the way damage is calculated is broken. | ||
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