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Old 09-23-2012, 03:02 PM
Vidar Vidar is offline
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Default Solo Paladin build?

Ok, long story short im curious on how everyone else would go about making a paladin as soloable as possible. Lets say that you dont have enough money to twink him. Basicly i would like to know what would you focus on? raising str for more dmg? Wis for more healing/spells. or just go the usual AC/stam, everything else second.

Btw i know Paladins cant solo worth a crap. BUUTTTTT if you had a gun to your head and were forced to make a solo pally how would you do it?
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Old 09-23-2012, 03:06 PM
shooteneq1 shooteneq1 is offline
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ide pull the trigger
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Old 09-23-2012, 03:09 PM
Itap Itap is offline
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Roll erudite
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Lootenant Dan <Hierophant>
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Old 09-23-2012, 03:33 PM
Hagglebaron Hagglebaron is offline
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Erudite, holy warrior of Prexus the Oceanlord. Only way to go

All decisions beyond that are trivial

One day, don a shield of the stalwart seas, heft a wurmslayer, and put on your sash of the dragon born. Wander off in pursuit of further adventures and shenanigans
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Old 09-23-2012, 04:48 PM
Ephirith Ephirith is offline
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tunare half elf or high elf for nature's defender and sexy pixels

Fungi tunic

Nothing else really matters that much.

Also, I think the following should be required reading for anyone looking to roll a paladin or shadowknight (ranger too I guess):

There is almost no reason to have a paladin or shadow knight over a monk. A monk can do almost everything those classes can do, and more. They are more durable (or will be in Velious), they add substantial dps, and although their snap agro isn't as good their agro generation is sufficient for most purposes. The current state of monks (as it was in classic through Velious) is one of the most heinous instances of class imbalance I've ever seen in an MMO and to this day it still makes me cry myself to sleep sometimes. If pallies and sk's appeal to you, that's cool, have fun, but be aware it could get frustrating when your monk friend has comparable mitigation, sufficient agro, and 4x your dps.
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Old 09-23-2012, 04:54 PM
Ogre Ogre is offline
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yeah except monks are boring as fuk
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Old 09-23-2012, 05:12 PM
Vidar Vidar is offline
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Ok, so none of these answered the question. I guess i shouldnt have expected a straight answer. Damn internet =\
So, again, From lvl 1 -60 how would you build up a paladin so he could be the best solo paladin that he could be. any ideas?

Btw, to all who gave a straight answer, thank you.
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Old 09-23-2012, 05:15 PM
Alawen Alawen is offline
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I think your biggest challenge is going to be DPS, so you'll probably want to be a dwarf and maximize your strength wherever you can. It's going to be rough without twinking.
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Old 09-23-2012, 05:16 PM
Swish Swish is offline
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Quote:
Originally Posted by Vidar [You must be logged in to view images. Log in or Register.]
From lvl 1 -60 how would you build up a paladin so he could be the best solo paladin that he could be. any ideas?
How much have you got to spend on him? You want at least a set of Deepwater, a Ghoulbane (but better if you can) and a lot of patience.

Paladins aren't big DPS, so you'll have to rely on a combo of your melee and perhaps your undead nukes. Plenty of STA/WIS basically. Your heals won't be very good so you'll find a lot of repeat healing + medding is required :/

A solo 1-60 paladin is a big ask! If you can get a key to Paineel, undead guards in there from 25 or so is a good way to level (EDIT: and no faction attached to killing them)
Last edited by Swish; 09-23-2012 at 05:23 PM..
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Old 09-23-2012, 06:22 PM
Ephirith Ephirith is offline
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Quote:
Originally Posted by Vidar [You must be logged in to view images. Log in or Register.]
wha whaaaaaa booo hoooo a goo burr I didn't get the answer I was looking for sniffle
Make a Dwarf and put all your points into STA, make sure you have at least 75 AGI.

Quote:
Originally Posted by Vidar [You must be logged in to view images. Log in or Register.]
Lets say that you dont have enough money to twink him.
You're going to want to prioritize the pieces that are most cost effective, the pieces that give you the largest benefit for the lowest price. Here is a sloppy, rough list of what your priorities should be:

1. Ghoulbane (250ppish?) or Sword of Skyfire 200ppish
2. 5/55 rings (200-250 each)
3. Deepwater pieces (Should cost a little more than vendor price, check lucy for vendor price)
4. Crested Spaulders (100-150ppish)

You're going to be building toward a suit that looks something like this as you find money:

Ears: 2x diamondine earring
fingers: 5/55 rings
neck: Sebilite Scale neckguard
Head: Deepwater Helm
Face: Sarnak Hide Mask or Targishin's Bone Mask
Chest: Treeweave
Arms: Deepwater Vambs, Vambs of Ro, Azure Sleeves (in order of price)
Back: Hooded Black Cloak or the much cheaper Cloak of the Ice Bear
Waist: Try to get an fbss or something, you can wear bronze or fine plate til then
Shoulders: Crested Spaulders
Wrists: Hero Bracers and Sebilite Scale bracer are most cost effective I think
Legs: Seb Scale or Kylong greaves, or greaves of Ro
Hands: Dark Mail gaunrs or Iksar Scaled gloves
Feet: Dwarven work boots, boots of ro

Ghoulbane and Sword of Skyfire are both pretty cheap for untwinked noobs. Later you can upgrade to Sword of Morning or any good ratio 2h of your choice.

The general trend here is that you are prioritizing AC and HP, STR doesn't hurt but your dps will suck nuts no matter what.

And of course let me add that if you decide to play an untwinked paladin you are in for a long, shitty, unimaginably frustrating journey and you are almost certain to quit the char before level 40.
Last edited by Ephirith; 09-23-2012 at 06:25 PM..
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