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#1
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![]() and remove the flat xp bonus that applies to soloers.
Just stumbled across this little gem from a blue player: Quote:
How much more does this apply here on red, with our inflated xp bonuses? Soloing just has too much going for it and its costing us players. People here are left with the choice of rolling up a solo toon, or quitting once they hit the group dependence brick wall in the 20's. In game player interaction and relationships, many times built up while grouping together, is what keeps people playing games like this, not soloing to 60. Take our flat across the board xp bonus OUT, and instead put it into a scaleing group based bonus. Give people a reason to group. We have to hit this issue from both sides. People can still solo sure, and there are a great many advantages to it. BUT, we dont need to add even one extra bonus xp point to that long list of advantages soloers enjoy. Save all that bonus for groups, the larger the group the bigger the bonus. The server can't afford even one more day of half the group dependent classes sitting around /lfg in ooc while the druids quad and the clerics are busy duoing with enchanters for phat xp.
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-Crystalblue Persuasion, Level 45 Enchantress
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