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Old 07-05-2012, 01:14 AM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
Default High End Zones/Mobs -- Trakanon etc (Assist/Aggro Radius)

Mostly only in outdoor zones as Walls/LoS pretty much prevents this in indoor zones (except for Trak Lair).

Plane of Sky

Everything looks to be pretty classic here. Aggro/assist raidus seems fairly large and correct.

Terrain (hills/windmill etc) blocking Line of Sight aggro/assist radius should be removed.

Plane of Hate

Innorruuk -- Very Small

http://www.youtube.com/watch?v=AGJq77noz-8

At 1:30 in the video the Gnome Enchanter is sitting in front of the raid. Innoruuk strolls up pretty close before he is DT'd.

Maestro of Rancor -- ???

Old Sebilis

Trakanon -- Line of Sight on player anywhere in Lair
Will not see you in the very back around the nook
Paths every 20 minutes
Corpse camps (assuming 20 minutes)
Gates
Sebilite Protector -- Will not aggro Trak if Protector is in the front and Trak is in the very back around the nook
Anywhere else that Protector or the Jugg that is on the same path is in Line of Sight, Trak assists
Tolapumj -- Will not aggro if hugging left when entering Lair

http://www.monkly-business.net/forum...light=trakanon

Chardok

Korocust -- Line of Sight on player???
King -- Line of Sight on player???
Queen -- Line of Sight on player???

Charasis

Druscilla -- ???

Karnor's Castle

Venril Sathir -- Low range, almost up to table before aggro

Skyfire Mountains

Talendor -- ???

Emerald Jungle

Severilious -- ???

Dreadlands

Gorenaire -- ???

Veeshan's Peak

Silverwing and Hoshkar -- Huge, but from these posts it seems they do not path close enough to aggro in the alcove (or possibly a restricted Line of Sight even though it is an outdoor zone)

Quote:
Silverwing and Hoshkars are roamers, you usually have to clear these
two to get to the other four (as pulling the other four becomes
somewhat tricky with roaming see invis, quarter of the zone aggro
range dragons).
Quote:
OK, we noticed this. We were camped in the little alcove above and to the
left of the A on the http://www.eqmaps.com/m2/vpeak2.jpg map. We had been
told that this is a no-aggro spot, but I think we learned a couple things
about this spot: It's only no-aggro if you're sitting WAY back in the
corner; fighting anywhere other than way back in the corner is a bad idea;
and the pulling monk should stay feigned during the battle. We had two
wipeouts caused by the monk standing up and then Silverwing and Hoshkar
rushing in to join the party.
I guess I should ask if this is a safe spot, and if so, how far from the
very back can we be and still not aggro the wanderers. Or maybe this is
just a bad camp spot.
http://groups.google.com/group/alt.g...3fdb9c0d6c0b37

Nexona -- Huge, halfway down hall towards Nexona door (cannot see Racnars)
Druushk -- ???
Xygoz -- ???
Phara Dar -- Huge, just outside door (possibly smaller than Nexona?)

Plane of Fear

Dread -- Good as current
Fright -- Good as current
Terror -- Good as current
Dracoliche -- Good as current
Cazic Thule -- Good as current

Other different types of mob here need ranges adjusted looks like
This is going to be pretty difficult ;/

In Plane of Fear terrain is blocking Line of Sight from mobs.

This should not be the case.

Currently if you zone into Plane of Fear with a FD class you will be free from any aggro as long as the two minute pathing Shiverback is not on the top of the hill and the scarelings that path up there are elsewhere (they take a long time to path). The static Spinechiller spider behind the portal as well as the scareling off to the side WILL NOT aggro.

As is right now it is possible to duo Fearplane with a Cleric and a Monk. I think everyone can pretty much agree this is not classic. Removing terrain (additionally the firewall) from blocking Line of Sight would make this utterly impossible and how it should be.

I would test the mobs above on the EQMac server but sadly I do not have a high level character there. Will need a bit of help from the people that play there now and still frequent the forums here.
Last edited by Treats; 07-05-2012 at 03:57 PM.. Reason: Added Veeshan's Peak
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