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![]() Mostly only in outdoor zones as Walls/LoS pretty much prevents this in indoor zones (except for Trak Lair).
Plane of Sky Everything looks to be pretty classic here. Aggro/assist raidus seems fairly large and correct. Terrain (hills/windmill etc) blocking Line of Sight aggro/assist radius should be removed. Plane of Hate Innorruuk -- Very Small http://www.youtube.com/watch?v=AGJq77noz-8 At 1:30 in the video the Gnome Enchanter is sitting in front of the raid. Innoruuk strolls up pretty close before he is DT'd. Maestro of Rancor -- ??? Old Sebilis Trakanon -- Line of Sight on player anywhere in Lair Will not see you in the very back around the nook Paths every 20 minutes Corpse camps (assuming 20 minutes) Gates Sebilite Protector -- Will not aggro Trak if Protector is in the front and Trak is in the very back around the nook Anywhere else that Protector or the Jugg that is on the same path is in Line of Sight, Trak assists Tolapumj -- Will not aggro if hugging left when entering Lair http://www.monkly-business.net/forum...light=trakanon Chardok Korocust -- Line of Sight on player??? King -- Line of Sight on player??? Queen -- Line of Sight on player??? Charasis Druscilla -- ??? Karnor's Castle Venril Sathir -- Low range, almost up to table before aggro Skyfire Mountains Talendor -- ??? Emerald Jungle Severilious -- ??? Dreadlands Gorenaire -- ??? Veeshan's Peak Silverwing and Hoshkar -- Huge, but from these posts it seems they do not path close enough to aggro in the alcove (or possibly a restricted Line of Sight even though it is an outdoor zone) Quote:
Quote:
Nexona -- Huge, halfway down hall towards Nexona door (cannot see Racnars) Druushk -- ??? Xygoz -- ??? Phara Dar -- Huge, just outside door (possibly smaller than Nexona?) Plane of Fear Dread -- Good as current Fright -- Good as current Terror -- Good as current Dracoliche -- Good as current Cazic Thule -- Good as current Other different types of mob here need ranges adjusted looks like This is going to be pretty difficult ;/ In Plane of Fear terrain is blocking Line of Sight from mobs. This should not be the case. Currently if you zone into Plane of Fear with a FD class you will be free from any aggro as long as the two minute pathing Shiverback is not on the top of the hill and the scarelings that path up there are elsewhere (they take a long time to path). The static Spinechiller spider behind the portal as well as the scareling off to the side WILL NOT aggro. As is right now it is possible to duo Fearplane with a Cleric and a Monk. I think everyone can pretty much agree this is not classic. Removing terrain (additionally the firewall) from blocking Line of Sight would make this utterly impossible and how it should be. I would test the mobs above on the EQMac server but sadly I do not have a high level character there. Will need a bit of help from the people that play there now and still frequent the forums here. | ||||
Last edited by Treats; 07-05-2012 at 03:57 PM..
Reason: Added Veeshan's Peak
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