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  #1  
Old 05-02-2012, 10:49 AM
gloinz gloinz is offline
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Default Save EQ PvP -- BOOST XP

Quote:
Made a character on Red 99. Spent three days playing in empty zones, completely solo, not so much as a whisper of another human being. Realized I could do the same thing in Skyrim, camped out and turned on the Xbox. Didn't miss it, but do miss EQ Live PvP servers.

Moral of the story: Red 99 needs more people, because as much fun as you high-level toons that launched the server are having smack talking your PvP skills....brand new players are completely turned off by this ghost town of an experience.
People who start on the box in a ghosttown of course don't want to sink 20 days played before they can have pvp, and the pop has continued to dwindle as evidence of this fact.

Everquest red is a ghost town for pvp and pve. Folks are faced with the dilemma of never leveling, or killing the one person close to your level like a pvp champ and leveling solo forever. We the people want pvp like we were promised in the smedy pvp video (http://www.youtube.com/watch?v=YF8QTB9xna0), and to have that we need to consolidate our dwindling pop by having everyone close to the same level.

This can be done by scaling xp so that most people can get to at least 42-50 easily, or just a thorough xp boost across the board.

BOOST XP SAVE EVERQUEST PVP
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  #2  
Old 05-02-2012, 11:01 AM
Hovis Hovis is offline
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100% agree
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  #3  
Old 05-02-2012, 11:09 AM
dcapotos dcapotos is offline
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beating a dead horse.gif
  #4  
Old 05-02-2012, 11:30 AM
heartbrand heartbrand is offline
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Agree 100%, cue the Nihilum members who don't want competition @ the top saying how exp is classic and they're lovin it
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  #5  
Old 05-02-2012, 11:34 AM
aborted aborted is offline
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I think a xp boost till 35 is better than straight xp boost to 50, also like the idea of hot spots.
  #6  
Old 05-02-2012, 11:43 AM
Vermouth Vermouth is offline
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Exp increase across the board.

Maybe add an exp bonus that doesn't change every level ie level 1-20 100% exp, 21-30 75%, 31-40 50%, and 41-50 25%. It will still take some time at the higher levels but it's better than what we have now and it's not something outrageous like 100% exp from 1-50. And I would reverse exp penalties for hybrids and maybe add it to all mellee classes. Give an incentive for people to make a mellee and for people to group with one.
  #7  
Old 05-02-2012, 11:57 AM
hagard hagard is offline
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/signed
  #8  
Old 05-02-2012, 11:58 AM
jdklaw jdklaw is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Agree 100%, cue the Nihilum members who don't want competition @ the top saying how exp is classic and they're lovin it
has 3 known lvl 50s and probably more secret ones.. wasnt too hard for you was it?
  #9  
Old 05-02-2012, 11:58 AM
Hovis Hovis is offline
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Quote:
Originally Posted by Vermouth [You must be logged in to view images. Log in or Register.]
Exp increase across the board.

Maybe add an exp bonus that doesn't change every level ie level 1-20 100% exp, 21-30 75%, 31-40 50%, and 41-50 25%. It will still take some time at the higher levels but it's better than what we have now and it's not something outrageous like 100% exp from 1-50. And I would reverse exp penalties for hybrids and maybe add it to all mellee classes. Give an incentive for people to make a mellee and for people to group with one.
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  #10  
Old 05-02-2012, 12:00 PM
jdklaw jdklaw is offline
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Vermouth post is decent, but just remove hybrid penalty and see how that goes before throwing 10x exp rates...
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