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Old 03-13-2012, 11:08 AM
Draca Draca is offline
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Default Druid role

I'm just looking to know what is the role of a druid for end game. I've read a lot that they do ok at healing but groups don't tend to go for druids much thought? Any opinions?
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Old 03-13-2012, 11:17 AM
DeathByCactus DeathByCactus is offline
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There are a few good threads on this. If you search for Druid vs. Shaman.
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Old 03-13-2012, 11:37 AM
briare briare is offline
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got to get to the mob before you can kill it. fast mobilization and quick clearing is part of the end game. droods rule on that side of the business. oh and 5 droods = 1 cleric in a CH chain. for serious.
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Old 03-13-2012, 11:41 AM
falkun falkun is offline
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Druids role in endgame: ports, group SoW/FR/CR, track targets, DPS group heals. You can try to DPS raid targets, but I believe Druids see quite a few resists.
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Old 03-13-2012, 11:44 AM
Ele Ele is offline
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Raiding means you will be patch healing, healing dps/casters, kiting adds, buffing/regening/sowing, nuking (on the less resistant bosses) and porting/evacing groups.

Grouping end game for a druid means making friends and forming your own groups, healing, damage shield, nuking, pulling in some zones. With certain group make-ups druids can heal just fine.
  #6  
Old 03-13-2012, 08:31 PM
Daldaen Daldaen is offline
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Regen, Natureskin, patch heals, bad DPS, Snare/Root CC of adds, Ports for mobilizing.
  #7  
Old 03-13-2012, 08:32 PM
Grozmok Grozmok is offline
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  #8  
Old 03-13-2012, 08:54 PM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Regen, Natureskin, patch heals, bad DPS, Snare/Root CC of adds, Ports for mobilizing.
Hmm Bad dps? lol I out dps any classes in my group in most cases cept mages/necros/wizards and monks/rogues, making druids probably in the top half of overall DPS. The top 3 druid DoTS which stack (drifting death, breath of ro, and winged death) regularly parse 40-50 dps for me, with nukes thrown in thats almost = to most 50 rogues/monks dps. Granted that druids cant keep this kind of damage up for a long time without running OOM, they can do decent damage.


To me alot of people sleep on druids abilities in groups/raids. I can CC most times faster/better than an enchanter unless mobs summon, even then sometimes. I can keep myself and everyone in group but the main tank healed which keeps things running smoothly. This is especially the case when an enchanter or cleric pulls aggro in a group, a druid can heal them to spread the aggro out and allow the chanter to lock the mobs down faster. With the right group set up or combination of classes, druids can really be useful/fun classes.
  #9  
Old 03-13-2012, 09:38 PM
stonez138 stonez138 is offline
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Quote:
I out dps any classes in my group in most cases cept mages/necros/wizards and monks/rogues
So you can out dps any class, except the dps classes?

Quote:
I can CC most times faster/better than an enchanter
Either you're joking or have grouped with some pretty awful enchanters.
  #10  
Old 03-13-2012, 09:44 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Hmm Bad dps? lol I out dps any classes in my group in most cases cept mages/necros/wizards and monks/rogues, making druids probably in the top half of overall DPS. The top 3 druid DoTS which stack (drifting death, breath of ro, and winged death) regularly parse 40-50 dps for me, with nukes thrown in thats almost = to most 50 rogues/monks dps. Granted that druids cant keep this kind of damage up for a long time without running OOM, they can do decent damage.


To me alot of people sleep on druids abilities in groups/raids. I can CC most times faster/better than an enchanter unless mobs summon, even then sometimes. I can keep myself and everyone in group but the main tank healed which keeps things running smoothly. This is especially the case when an enchanter or cleric pulls aggro in a group, a druid can heal them to spread the aggro out and allow the chanter to lock the mobs down faster. With the right group set up or combination of classes, druids can really be useful/fun classes.
Bad DPS cause any real DPS class should beat us. Also the time at which it takes you to set up your DoTs on a raid boss is lost DPS whereas a real DPS class is actually rolling the entire time.

Plus I recall resists being pretty bad on raid mobs with our nukes but I haven't raided in quite some time.
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