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#1
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![]() Currently it checks to see if the mob is feared as soon as you press the Intimidation button
It's not supposed to work that way. The way it originally worked is it did a series of moves (animation only) which ended in a kick. It was at the kick part that the check was applied and the mob could be feared Sorry i can't recall how long it was before the kick occured but it certianly wasn't instant. I've seen quite a few people comment about this (instant fear) not being classic (p.s. not seen it as i havn't played a rogue on here, but maybe instill doubt could have the same issue?) | ||
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