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#1
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![]() Spells seem to have gotten a HUGE bump in price. At level 8, my spells were over 5pp each! They should not be that high. At 34, my druid friend was paying over 25pp a spell.
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#2
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![]() I personally don't know the original world in terms of spell cost (played a melee mostly back then) but I figured I would check out some spell merchants. Just looking though some vendors as a newbie gnome mage... I see the spells starting at these cost (very rough).
lvl 1 - 1gp lvl 4 - 5gp lvl 8 - 4pp + change lvl 12 - 6pp + change lvl 16 - 8pp + change lvl 20 - 10pp + change lvl 24 - 12pp + change lvl 29 - 14pp-15pp + change lvl 34 - 19pp-21pp + change all i feel like checking at the moment, heh... Most of the spells I have checked do appear to have a higher coast than listed on allakhazam. However, I do remember spells costing a ton in the day. I vaguely remember the first spell levels costing a few gold and then sharply increasing after that. The spellbook would generally be full until level 8 and then you really only selected the MUST have spells to get you by. | ||
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#3
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![]() I remember having to pick and choose which spells you got for the first handful of levels.
__________________
Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | ||
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#4
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![]() Eep! If it is indeed the case then ouch lol. My pocket-book hurts.
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#5
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![]() The costs are higher here than in classic, from what I can remember.
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#6
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![]() Quote:
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#7
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![]() kill mobs holding sticks, cracked staff sells for big money as a noob
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#8
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![]() Quote:
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#9
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![]() Someone did not read the patch notes....
Quote:
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