![]() |
#1
|
|||
|
![]() I'm not sure if anybody is aware, but there may be a fletching bug. When i put a hickory bow staff and a linen or silk string in the kit, the stats of the finished bow are supposed to be different depending on which type of string you use, but they aren't. I still get the dmg 10 delay 50 bow even if i use silk, which is supposed to give a dmg 8 delay 42 bow.
| ||
|
#2
|
||||
|
![]() Quote:
Cheers, Jify | |||
|
#3
|
|||
|
![]() i made a rough elm recurve bow and the bug did apply. i used a silk string and my bow came back dmg 13 delay 51. i think the bug doesn't apply if you use the whittling blade.
| ||
|
#4
|
|||
|
![]() I can confirm that this bug is still happening. No matter what string is used, you get the Hemp string delay. I wasn't able to test this on the "high end" bows... but, I tried it on Hickory and Elm using all 3 strings and got the same result. Here is a link that shows the correct dmg/delay for classic EQ bows:
http://home.comcast.net/~aoenla/fletchguide/bows.htm Thanks for all your work Devs! | ||
|
#5
|
||||
|
![]() Pending update: ALL bows should give the correct stats when combined, restring correctly, have the correct stats when restrung, and restringing should be impossible to fail.
I double checked as I went, but there was a crazy amount of combines to edit, so pay close attention to what you wind up with, and report any errors.
__________________
Quote:
| |||
Last edited by Uthgaard; 09-19-2010 at 07:19 PM..
|
|
![]() |
|
|