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  #1  
Old 01-04-2012, 05:27 PM
Orruar Orruar is offline
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Default /target requires line of sight?

For players, not corpses, /target requires line of sight. I saw a few random comments and threads about this topic elsewhere on these forums, but no definitive proof one way or the other. Does anyone have a link to a page with all previous patch notes that I could search through? I'm pretty sure that as far back as when I started raiding in Luclin, you could target players not in line of sight using /target.
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  #2  
Old 01-05-2012, 09:30 AM
Orruar Orruar is offline
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Does anyone have any proof that /target on a player should require line of sight? Or does anyone even remember this being the case?
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  #3  
Old 01-05-2012, 09:34 AM
Uthgaard Uthgaard is offline
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No. The reason it was disabled here wasn't because of some evidence, but because of issues with terrain. Players were pulling mobs through floors. You might remember juggs being pulled to crypt, king being pulled to bugs, etc.,
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  #4  
Old 01-05-2012, 09:54 AM
Orruar Orruar is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
No. The reason it was disabled here wasn't because of some evidence, but because of issues with terrain. Players were pulling mobs through floors. You might remember juggs being pulled to crypt, king being pulled to bugs, etc.,
Nah, I don't remember any of these things, but I wouldn't doubt they were happening. How were people agroing the mobs they were targetting? Chain cast lull until a crit resist?
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  #5  
Old 01-05-2012, 10:02 AM
Uthgaard Uthgaard is offline
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There's a problem with the physics of terrain in a lot of areas that have objects on top of ground. It's pretty dramatic around windmills and wizard spires. Haynar used to fix them, I don't know how. No one else I know does either. Unsolved mysteries are the new "client issue".
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  #6  
Old 01-05-2012, 11:01 AM
Orruar Orruar is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
There's a problem with the physics of terrain in a lot of areas that have objects on top of ground. It's pretty dramatic around windmills and wizard spires. Haynar used to fix them, I don't know how. No one else I know does either. Unsolved mysteries are the new "client issue".
I was just wondering how people were pulling mobs that they had no LoS on. And to what end? Wouldn't someone pulling juggs to crypt get completely wrecked by a rather large train?
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  #7  
Old 01-05-2012, 12:08 PM
DoucLangur DoucLangur is offline
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I do recall it being possible in Velious era to /target players and mobs without line of sight but I understand Uthgaards reasoning and prefer not being able to /target stuff - without LoS - to people exploiting the heck out of it [You must be logged in to view images. Log in or Register.]
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  #8  
Old 01-05-2012, 12:46 PM
Orruar Orruar is offline
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Another question on this topic... Could it easily be changed to allow you to target players, but not mobs? Being able to target players without LoS is pretty important, particularly in velious with all the encounters where your clerics stay out of LoS of the main raid force.
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  #9  
Old 01-05-2012, 01:06 PM
Uthgaard Uthgaard is offline
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Yes, but ideally the actual root problem would be fixed so it could function as normal.
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  #10  
Old 01-05-2012, 01:37 PM
Orruar Orruar is offline
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I must have missed it. What's the root problem here?
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