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#1
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#2
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![]() Better Link for easier access to the same information.
http://www.tski.co.jp/baldio/patch/19992002.php Thanks for the information | ||
Last edited by Albane; 12-16-2011 at 12:59 PM..
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#3
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![]() Also on Lucy, I've been digging around on spells.
For as far as spells are counted in PvP (yes, obviously I'm digging hard on one in particular), there are separate calcs for spells. As illustrated it takes a few things into consideration. ->Pvpresistcalc ->Pvpresistbase ->Pvpresistcap Maybe we have a system that accounts for spell specific changes like this now, but it should shed some light when people say "this spell worked differently". It may also aid in spurring ideas the devs have for correctly setting spells in PvP in the future or bring hard facts to the argument that, yes, spells worked very differently in PvP. Quote:
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#4
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![]() Quote:
also, nice find sir! | |||
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#5
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![]() Tip of the iceberg bro. What's going to be a problem though is things that were stealth nerfed in game or changed otherwise.
I'm not sure how to get a point validated if it's not in patch notes and some things (very few... it's so close) clearly need to be changed. | ||
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