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Old 12-15-2011, 02:20 PM
Snukie Snukie is offline
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Default Spell: Root

Im not sure if it is intended or not, so ill post here first before i start running several tests to deliver data to the devs. Im not sure if its a bug.


I play several classes that use the Spell Root and i noticed that while on my chanter Root hardly ever breaks no matter how much dmg or how hard the mob gets beaten. 8/10 Chanter Root sticks thru the whole time, on the other hand if i use root on my Wizard or Cleric it tends to break 9/10 even by the slight amount of dmg.

The Luck factor can be ruled out by now i have played all 3 classes equaly over the last 3 Weeks and i can safely say there is a difference althought it should be the same spell.

So i was wondering does the mechanic differs from class to class? Does CHA play a role for root? I thought only MR of the victim and the Hits (not DMG) it recieves terminate the duration.

I hardly use mez on non casting mobs on my chanter since root holds way longer, while im having a hard time soloing the wizard cause of root often breaking after the first cast or even before.
  #2  
Old 12-15-2011, 02:24 PM
ChubbyBubbles ChubbyBubbles is offline
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Can you post some logs or parses to show that the root holds longer on your chanter vrs your other chars?

=)

This probably belongs in bugs section also.
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  #3  
Old 12-15-2011, 02:26 PM
Snukie Snukie is offline
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I am not sure if it is a bug thats why i wanted to clarify if the mechanic is the same for all classes before i spend time testing.
  #4  
Old 12-15-2011, 02:34 PM
Slave Slave is offline
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Root is Root, it should behave identically through all classes. No class should be stronger at casting or 'holding' Root than others.

Sounds like you might have found an important clue to the answer to the Root issue.
  #5  
Old 12-15-2011, 02:40 PM
Snukie Snukie is offline
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@Slave yeah thats what i thought. I first thought that CHA might take influence since CHA is the only stat that is much higher on my chant than on my wiz.

I will deliver a statistic by using one mob that is of the same lvl and then cast 100 roots and dmg them on the same amount. Since both my chanter and wiz are the same lvl.

For the wiz i will use Frost Rift and for the chanter Chaotic Feedback since both spells do the same amount of dmg.



The dmg deliverd shouldnt matter thought. If i remember correctly Root has a chance to break to matter how much dmg is deliverd.
Last edited by Snukie; 12-15-2011 at 02:45 PM..
  #6  
Old 12-15-2011, 03:00 PM
Diggles Diggles is offline
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Yeah, it's a certain percentage. I can have roots that will last through an entire mana bar of spells and roots that will break after the first cast.
  #7  
Old 12-15-2011, 03:02 PM
Snukie Snukie is offline
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Yes but as I said on my chanter it most always sticks like forever.
  #8  
Old 12-15-2011, 03:10 PM
Albane Albane is offline
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They should give bash a chance to interrupt all casting for 30 seconds (of course, you could stand there for 3 seconds and pumice it off). Would make casters understand how OP root is on this server, in it's current form.

I hope you guys can figure out the exact cause Roots weird behavior.
  #9  
Old 12-15-2011, 03:11 PM
mourning mourning is offline
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tash
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  #10  
Old 12-15-2011, 03:22 PM
djdownward djdownward is offline
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Quote:
Originally Posted by mourning [You must be logged in to view images. Log in or Register.]
tash
Not this.

My shaman will cast malise on a mob when I want to root or poison it, and it seems like regardless of malise being on the mob or not, root sucks for my troll shaman. Sucks meaning mob will either resist or break in a few ticks with or without a dot or damage being used at all.

However his charisma sucks, and I never roll with a cha buff unless I'm vendoring.

Look more into this please.
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