![]() |
|
|||||||
| View Poll Results: Form a group | |||
| Bard |
|
51 | 28.33% |
| Cleric |
|
148 | 82.22% |
| Druid |
|
14 | 7.78% |
| Enchanter |
|
121 | 67.22% |
| Magician |
|
31 | 17.22% |
| Monk |
|
117 | 65.00% |
| Necromancer |
|
25 | 13.89% |
| Paladin |
|
24 | 13.33% |
| Ranger |
|
12 | 6.67% |
| Rogue |
|
112 | 62.22% |
| Shadow Knight |
|
55 | 30.56% |
| Shaman |
|
86 | 47.78% |
| Warrior |
|
77 | 42.78% |
| Wizard |
|
37 | 20.56% |
| Multiple Choice Poll. Voters: 180. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
Hello everyone.
I ran a desirability census poll 9 months ago in order to see which classes were most desirable for groups. Since then Kunark got released and we have had quite a few patches removing items and changing game mechanics. So lets see where we stand now. Lets pretend you are making a group and have a choice of all the classes. Choose 6 classes to comprise your group. (Ideally, you will pick YOUR class PLUS OTHER 5.) Please only choose 6 Total otherwise it will skew the results. Here are the results of the poll that ran from March 2011 until May 2011 based on 555 votes. [You must be logged in to view images. Log in or Register.] Original thread can be found here.
__________________
| ||
|
|
|||
|
#2
|
|||
|
A group for what? EXP? If so 2 wiz 2 chanter 1 cleric 1 bard. Or are we looking to hold down the hardest camps in game like Juggs/Myconids and deep Charasis stuff?
| ||
|
|
|||
|
#3
|
|||
|
voted SK, rog, mnk, cleric, mage, bard
maybe ench over mage and shaman over cleric. | ||
|
|
|||
|
#4
|
||||
|
Quote:
__________________
| |||
|
|
||||
|
#5
|
|||
|
aoe skyfire: 2 wiz, 2 enc, 1 bard, 1 cleric. dungeon group: 5 enc, 1 cleric.
| ||
|
|
|||
|
#6
|
|||
|
My ideal group would be 4 Monks + Bard + Shaman. I like DPS heavy groups, they are almost always more fun for me.
| ||
|
|
|||
|
#7
|
|||
|
AOE Skyfire: 1 wiz, 2 enc, 1 bard, 1 cler, 1 druid (me <3)
Dungeon: 1 cler, 1 pal, 1 druid, 1 mage, 2 enchanter (if they know wtf charm is). | ||
|
|
|||
|
#8
|
||||
|
Quote:
Also, Dald... if you were not a druid, would you still include one in your dungeon group? | |||
|
|
||||
|
#9
|
|||
|
in terms of pure xp generation you want warrior, cleric, enchanter, rogue, rogue, rogue
swap a rogue for a druid if you need a port to get out of wherever you are going a bard might technically do better than an enchanter in terms of raw power, but keep in mind he's got to do 20% better to break even on the xp modifier - likewise warrior vs sk/pal tanks depending on the context you could also do well swapping an enchanter and one rogue for a necro and a monk | ||
|
|
|||
|
#10
|
|||
|
I think some people are grossly underestimating just how ridiculously powerful enchanter charmed pets are or how powerful the class itself is in Kunark.
Here's the sad thing: If enchanters didn't have haste, clarity, or mez, they would still be worth inviting to exp groups. | ||
|
|
|||
![]() |
|
|