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Doubt I'll get a straight up response to any of this, but here goes:
Does DEX affect accuracy for normal melee? (iirc it shouldn't as I remember this being parsed by monks back in the day and it only affected ranged accuracy). Is there some kind of hybrid penalty for melee accuracy? I went from monk to paladin and I seem to miss at least 50% of the time fighting blues + the occasional even con. I hit for something close to max damage about 25% of the time I had just hit 5 here so my skills weren't maxed yet but were close enough. This is like every fight: [You must be logged in to view images. Log in or Register.] Does the melee hitbox seem like absolute shit here to anyone else (compared to what it was on live)? It's less forgiving than I ever remember it being. If you have an agro NPC (like a skeleton), they run into you and you have to actually back up to even hit it because the hitbox is so stingy. TLDR: Playing a melee here seems even harder than it was on live + I whine incessantly. I'm going to actually parse this when I get a little higher to see if the hit rate is not as bad as I think it is (+ see how it is in PvP).
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