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![]() I play an enchanter and a friend of mine is thinking of starting a magician. Is it a good duo?
From what I can see, we would have most of the required stuff: 1. Tank: Magician pet 2. DPS: Magician pet + enchanter pet + nukes (if required) 3. Heals: This is the weakest part of this pair but I think that the magician should be OK healing his pet. 4. Buffs: Enchanter: haste, strength, rune. Magician: DS, possibly others 5. Debuffs: Enchanter: slow. Magician: malo. Missing: snare 6. Crowd control: Enchanter, of course 7. Pulling: Enchanter. A bit squishy but it should suffice. 8. Rezz, summon: None whatsoever Is there anything I am missing? I also thought of suggesting a necro but it seems that the magician's pet is better suited to tanking and the ability to summon stuff is great, so I kind of prefer the magician. | ||
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