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#1
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![]() So I've heard that if your pet kills something without you doing any damage to it you take a huge exp loss. Is this true and how much is the exp loss? Was it this way in classic? I find this very annoying, as it means half the time I kill a yellow as a magician I end up losing the exp. Why would a system like this even exist?
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#2
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![]() you must do a single point of damage or you lose 75%. This prevents afk exping.
You can manage 1 damage, pal. go for it! connect four~
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"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#3
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![]() Quote:
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#4
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![]() By loseing 75% he means you only gain 25%, it's not like it's neg exp
__________________
<< Nester the Molester - 60 Rogue >> << Hassel the Hoff - Druid of the 55th Grind >> << Kassel the Koff - Monk of the 52st Train >> | ||
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#5
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![]() lol right. that'd be funny :P
__________________
"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#6
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![]() The issue is if I'm trying to kill a yellow and have to constantly heal the missed time it takes to cast a nuke could kill me. Just wondering if this is classic or a special implementation?
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#7
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![]() Quote:
I'm not sure if it's classic or not. Sorry it doesn't answer the question there but just saying I'm not ignoring the valid part of your issue [You must be logged in to view images. Log in or Register.]
__________________
"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#8
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![]() well what you can do is pull with Burst of Flame 5pt nuke then sick pet on the target should not draw agro that way then start your chain heal
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#9
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![]() LMAO....
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#10
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![]() not sure if srs
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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