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#1
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![]() Played all classes. Never even rolled a Rogue before...
Questions: 1- Can you sneak around without being attacked in say BlackBurrow everywhere at level 10 if you wanted to? 2- After the initial backstab, if you're soloing you can still backstab? Have to somehow get behind the npc cone? 3- When is Sneak effective? Can a level 20 sneak around in a 40 dungeon? 4- Is the "fun" of being a rogue to Sneak and Backstab? Surely there's more?
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Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
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#2
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![]() I've never played a rogue but I like hearing myself talk.
to answer 2 (or an answer), a barb can by slamming and quickly twirling around back to backstab.
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"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#3
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![]() SMAAART!!
Never thought of that
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Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
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#4
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![]() I think we are mistaken, some 18 rogue said SLAM and BS are on same line and unclickable when you click the other, same cooldown basically.
DURN
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Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
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#5
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![]() 1/3. You can move freely anywhere that mobs don't see invis. If they can, you have to avoid their line of sight but experienced rogues can find their way past just about anything.
2. Against caster mobs you can wait for them to cast a spell and then quickly strafe behind them and land a backstab. Against other mobs you can fear them using Instill Doubt (Intimidation?). This works much better if they are snared first using a weapon proc. Still, soloing as a rogue sucks unless you have great gear and even still really wouldn't be worth it. This is all based on my experience playing a rogue main on live from 1999-2006, I haven't played mine much on here yet even though I want it to be my main. It's just too painful to get a rogue started without a little bit of gear so I'm trying to level another class first (although I find most of my other characters boring) | ||
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#6
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![]() What Nubben said. You don't want to fight caster mobs because they will rape you unless you resist everything, but that's pretty much the only time you'll be getting more than 1 backstab in per fight soloing. Intimidation will help but it doesn't start becoming reliable until the upwards of 200 skill level. You used to be able to "side stab" every once in a while but I believe the recent patch fixed that. TL;DR you should never solo after level 15 or so, more often than not you'll die. You can manage lightblues SOMETIMES if you're well geared, and you should only be doing it in you're actively in a popular zone LFG while waiting for a group.
1/3 you want to sneak AND hide, always always always. There are very few mobs in the game that can see through hide, and zero mobs in the game that can see through sneak (if you are behind the mob). The mobs that can see through hide off the top of my head: Gods and dragons Some mobs in plane of hate Bats in Solusek B Fire giants in Solusek B ... that's it? 4. It's mostly the ability to walk around crazy dungeons with impunity. And the ability to do CRAZY DPS at high levels and with good gear. If you enjoy seeing your combat text scroll by because you're attacking extremely fast and doing a ton of damage, a rogue is the life for you.
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Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#7
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![]() Isn't rogue backstab still totally crushed from a patch like 2 months ago?
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#8
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![]() Quote:
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#9
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![]() Stamina.
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#10
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![]() Quote:
2. You can pretty much assume backstab on the first hit (if it doesn't miss) and casting mobs half the time if you're really quick. After that it just counts as a normal strike so solo rogues (lol) mash the Hell out of it. Then they pray and watch both health bars. [You must be logged in to view images. Log in or Register.] 3. Depends on the mobs but typically yea. Not uncommon for lowbies to sneak through guk and get the Mask of Deception. 4. They are "fun" in the same way that it's "nice" to have a good attorney or accountant. Extremely beneficial to a team and the bottom line but quite single-purpose. Doing a ton of damage with spurt triple digit numbers is a blast. Easy aggro-dump (no cast time) is great. Hide/Sneak really is easy mode for many things in life. The various illusion masks are fun. The epic is easy to attain when released and frickin unbelievable. The stats and haste in one slot makes the epic very difficult to off-hand which means 95% of rogues will be total badasses once implemented. My SK epic was a nice sword but 5 times harder and more rare; my rogue epic was a game-changer. Summary: The great thing about a rogue is you're a great addition to any guild or grind group. As DPS if you are getting outdone it's due to extreme gaps in equipment. You can get to almost any group and some raids by sneaking through a zone. Getting your corpse back is also easy. Generally you look wicked and have an aura of mystery. The bad thing is you're basically a single purpose tool of destruction. The world's best wood chisel. Just don't expect it to come in handy for much else. | |||
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