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#1
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![]() Is a skill like Defense for an INT caster calc'd like this for level caps?
(level x 4) + 5
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I have trouble making up my mind... Nazran - 17 Druid // Nezren - 24 Cleric // Nizrin - 10 Warrior // Nozron - 27 Necro // Nuzrun - 6 Rogue | ||
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#2
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![]() I'm not sure about the max for each level, but I believe defense tops out at 145 for int casters.
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Jorg Shaman
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#3
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![]() defense/offense are level * 5, anyway
not level * 5 + 5 | ||
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#4
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![]() Int casters have lower caps, period, on defensive and offensive skills. 145 sounds about right for defense/dodge, and I believe the weapon skills top out at 120.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#5
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![]() I'm wondering what the answer is to the original question. At lv 35 my defense skill as a necromancer seems to be capped at 120, when my per level limit should be past the accepted cap of 145 in most equations. It seemed better to keep the answer to this thread than create another asking the same question.
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#6
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![]() Only weapon skills are (Level * X) + X, where:
X = 5 if you're a melee class, X = 4 if you're a priest class, X = 3 if you're an arcane class Defense/Offense are Level * 5 regardless of class. The only difference between classes is the hard caps.
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Odinty Treeguard - Level 58 Druid (Level 9) Vmek Shadowsong - Level 51 Bard (Level 5) Odibin Deathbearer - Level 36 Necromancer (Level 13) | |||
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#7
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![]() I guess that 121st point is just a pain to get then. I was getting at least a point per kill tanking light blues below 120 then tanked 15 or 20 kills past 120 with out a skill up.
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