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#1
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How would the DPS of a Mage with Fesh staff (400damage DD) combating full-time, 255 Strength, 255 Dex 41% haste, epic pet, occasionally nuking, and damage shielding a tank like a paladin compare to other DPS classes?
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#2
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For comparison, if a Warrior could use Fesh Staff with those same stats, they would do roughly 58 DPS while meleeing non-stop. Spamming Burnt Wood Staff is 24 DPS, and spamming Boots of Bladecalling is 35 DPS. Sadly I do not think a melee build on a Mage will work, as spamming clickies would have better DPS. If I remember correctly an Epic Pet does like 80-90 DPS, so you would be doing around 125 DPS with Epic Pet and boots of bladecalling Clickie Spam. It would be like 150 DPS if your Epic Pet was tanking due to Damage shield. If you really wanted to you could auto attack with fesh staff in between clickie casts to try and proc Fesh Staff. But then your pet wouldn't be tanking, so you'd lose the damage shield DPS. That probably wouldn't be worth it unless the mob is running, or you need to tank for your pet.
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Last edited by DeathsSilkyMist; 10-18-2025 at 12:35 AM..
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#3
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Yea you’re better off getting velks boots and as many ft items as possible to mix in normal nukes/rains. Fesh staff is more of a necro thing since they can spam deflux while meleeing.
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#4
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The gear treadmill isn’t even that high. On blue cons, a summoners dagger, fesh boots and the burnt wood stave land. Of those, the boots and dagger can be used at the same time (proc RNG between clicks). Often a focused water will match or beat the epic for pure dps.
The Fesh staff is nice but mainly for the lure. I’d rather just rely on the pet, DS and some clicks though. Quicker to get back to messing. A full mana bar is good burst dps and it’s harder to maintain that chasing stuff around. | ||
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#5
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“Messing” = medding
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#6
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Boots and staff are both really nice. Long cast time doesn't matter as much as many people seem to think, especially if you're in a solo/duo/trio situation. Plenty of time for one or more casts per mob. Send the pet, spam the clickie. Don't make it any more complicated than it needs to be. You aren't playing a Mage to impress people, after all.
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#7
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On P99, perhaps due to a combination of better internet and "unclassic" channeling, there really isn't an issue with long cast time clickies. They finish most of the time for me, and the mana savings are well worth it.
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#8
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The epic pet can do anywhere from 40-60 dps depending on the raid mob and level which is comparable to average knight dps I believe.
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#9
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More than that of a shaman. | |||
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#10
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The mage can fill in as a solid dps class in all but raid situations. Where the latter falls apart is the level disparity between even a max level pet and the raid boss (My best focused water on Vindi does about 45dps which is a mediocre ranger or knight). Presuming summoning is safe at all. In those situations with 60+ raid bosses, your nukes won’t land or will barely land. DS is really solid but you only need one class to check that box.
Here is an old crusty thread I did once trying to figure out the worth of a DS. It depends if the mob casts, doubles, or quads. Also slowing really limits the effectiveness…but not all grind groups do. https://www.project1999.com/forums/s...highlight=Mage Sub 60 targets cons it’s way different. A max level focused water with Deadwood staves on Miragul did 65dps over 1.5 mins and a Tstaff 60 monk did 58dps and EoT did 42dps. I’ve seen 70’ish dps water parses in seb. (Note: It’s still probably better to use Air since stun is underrated and no need to worry about positioning if the tank isn’t trying). The wiki says basically 24dps for a Burnt Wood chain clicking; 35 for velks boots. Using mana Scars of Sigil is likely the best dps and certainly is the most functional due to the 2 second cast. Mages will be Conjuration spec for coth and Shock of Steel is MR based so it’s often your go-to for mana efficiency at about 130dps. Adding up this fairly narrow book of tricks, you still get COTH which can come in handy and they get Mala and Sini which is really nice if no shaman and relying on enchanter for pet and slows. That and if carefully casting a mage should never pull aggro nor will the healer have to heal the pet unless it’s split-tanking. Epic pet vs air or water is kind of moot. The water will situationally best the epic but the epic is much better as a sum of its parts situation. No epic mage is frustrated getting smoked by a water pet on a 100% spell resistant target because they can get another water staff for little to no effort. | ||
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Last edited by Snaggles; 10-19-2025 at 11:41 PM..
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