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  #1  
Old 10-19-2024, 03:15 AM
Sizar Sizar is online now
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Default Solo Cleric Dawnfire vs Engraved Di'zok Deathbringer

So once level 50, which is better for a solo battle cleric focusing on undead? Dawnfire with the sick sick proc, Deathbringer with the far better ration and Wis but the proc isn't close.

I know if luck is involved the Dawnfire just wrecks, but anyone spend a significant amount of time testing both to see which one overall felt better?
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  #2  
Old 10-19-2024, 09:58 AM
Vexenu Vexenu is offline
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The ratio of the Deathbringer is so superior that unless you've somehow stacked DEX to the moon you're probably better off using it over Dawnfire.
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Old 10-19-2024, 01:21 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Sizar [You must be logged in to view images. Log in or Register.]
So once level 50, which is better for a solo battle cleric focusing on undead? Dawnfire with the sick sick proc, Deathbringer with the far better ration and Wis but the proc isn't close.

I know if luck is involved the Dawnfire just wrecks, but anyone spend a significant amount of time testing both to see which one overall felt better?
You'd probably need to parse it out.

Priest melee DPS starts to peter out in the 40s. I mostly meleed on my Shaman until level 45, so I have a good feel for how well it worked. Shamans cap their blunting skills at 200, and Clerics cap at 175. Clerics are certainly going to fare worse with melee DPS than Shamans, especially since they cannot self haste.

I wouldn't be suprised if Dawnfire still out-DPSed the Deathbringer due to it's proc being twice as powerful. With a 175 blunting skill cap you are going to miss more often than a melee class of equivalent level. You also really start to feel the lack of a damage bonus, double attack, etc. Priest melee is better at lower levels because melee classes have a lower damage bonus and double attack skill, so the gap between melee classes and non-melee classes is smaller. The gap widens more the higher level you get.

It also depends on how often you cast spells during combat. If you never cast spells, Deathbringer has the best chance to out DPS Dawnfire. The more spells you cast, the better Dawnfire's higher damage proc becomes.
Last edited by DeathsSilkyMist; 10-19-2024 at 01:43 PM..
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Old 10-19-2024, 02:50 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Sizar [You must be logged in to view images. Log in or Register.]
So once level 50, which is better for a solo battle cleric focusing on undead? Dawnfire with the sick sick proc, Deathbringer with the far better ration and Wis but the proc isn't close.

I know if luck is involved the Dawnfire just wrecks, but anyone spend a significant amount of time testing both to see which one overall felt better?
Just did a quick test on my 60 Shaman using https://wiki.project1999.com/Spear_of_Fate against https://wiki.project1999.com/Eldak_Howlingbear for 6 minutes.

I had 255 STR. I did not have spell haste on. I had 41% worn haste. This is a 0.66 ratio weapon (compared to a 0.72 ratio weapon of Deathbringer). I did 3181 damage over 364 seconds, which is 8.7 DPS.

We can say Deathbringer does an average of 9 DPS in a Priest's hands with 255 STR, 41% worn haste, and without spell haste, assuming you never cast spells. Dawnfire is basically half the ratio of Deathbringer, so we can say it does 4.5 DPS.

At 1 Proc Per Minute, Dawnfire's DD does 585 damage. We can round that to 600 and say 10 DPS.

At 1 Proc Per Minute, Deathbringer's DD does 273. We can round that to 300 and say 5 DPS.

Deathbringer would do 9 DPS + 5 DPS at 1 Proc Per Minute, for a total of 14 DPS.

Dawnfire would do 4.5 DPS + 10 DPS at 1 Proc Per Minute, for a total of 14.5 DPS.

As long as you have enough DEX to average 1 Proc Per Minute, Dawnfire will perform roughly equal to Deathbringer if you never cast spells. The more DEX you have above 1 Proc Per Minute, and the more spells you cast per minute, the better Dawnfire will end up performing.

I'd say use Dawnfire unless you have terrible DEX, and don't want to increase it via gear for whatever reason. 85 DEX is what you need for 1 Proc Per Minute, which isn't difficult to get.
Last edited by DeathsSilkyMist; 10-19-2024 at 03:11 PM..
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  #5  
Old 10-19-2024, 06:35 PM
Snaggles Snaggles is offline
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My napkin math is very similar to DSM’s estimate. I was assuming 2ppm and 10dps at best for melee damage.

11/34 .3235
16/22 .7272

Assume like 4-10dps from swing damage depending on the weapon.

Banish is 585. With a lot of DEX and, if approximating 2 procs per minute that’s 1170 / 60 (seconds) = 19.5 dps.

Expell is 273. Similar to above, 2 PPM is 546 damage / 60 (seconds) = 9.1 dps.

Outside farming greens at 60 or that narrow spectre killing range 40-51 would stick to low HP blues. I soloed my cleric in HK to mid 50’s then went to The Hole. Wearing down a 1500-2k HP mob with procs and melee is one thing but most blues past that are 4-8k. Its going to take minutes with a lot of self-healing. Its better to nuke and med back up. If I HAD to pick, I’d go with the Dawnfire and joust because I’d rather gamble on procs where you might luck out than rely on painful white damage that’s consistently a bit better.

Eventually gave up at like 57 and just grouped in Velks…the xp with a single enchanter in dogs/spiders flew.
Last edited by Snaggles; 10-19-2024 at 06:40 PM..
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  #6  
Old 10-19-2024, 07:55 PM
Sizar Sizar is online now
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Ty for the work fellas! when i hit 50 I will have to try em both, will be painful tho!
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  #7  
Old 10-20-2024, 12:18 AM
Duik Duik is online now
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So are we saying a cleric whos chance to actually hit is less has more chance to damage the mob assuming a proc because it procs regardless of hit or miss?
If so, im still learning shit about this damn game.

Interesting indeed.
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  #8  
Old 10-20-2024, 01:44 AM
Duik Duik is online now
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Given that criteria a Gnome Cleric with haste arms, 41% worn haste and a beast weapon vs undead eg Engraved Di`Zok Deathbringer? Hells yeah.

Edit: A thought.
OMG haste doesnt inceease procs. So a slower weapon and intermitant undead DD casts would yield better results?

Fuck this stupid game.
Last edited by Duik; 10-20-2024 at 01:48 AM..
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  #9  
Old 10-20-2024, 03:33 AM
bcbrown bcbrown is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
Edit: A thought.
OMG haste doesnt inceease procs. So a slower weapon and intermitant undead DD casts would yield better results?
Proc rate does not depend on delay or % chance to hit.

Given Cleric A with a a good-ratio weapon and Cleric B with a bad-ratio weapon who are both swinging as soon as delay timer is up (and both weapons have the same proc, which is not the same as the question in OP):
Cleric A will do more white damage than Cleric B
Cleric A will do the same proc damage over time as Cleric B
As a proportion of total damage done to mob, Cleric B will have a higher proportion due to procs than Cleric A.

OP's question is essentially: weapon A does more white damage and less proc damage, weapon B does less white damage and more proc damage, which is better? In this instance, I would agree with DSM and Snaggles; I'd prefer the one with less white damage and more proc damage. I'd also be nuking between each swing, though. I think an undead battle cleric depends more upon the armor than the weapon, because even a great-ratio weapon is going to be less efficient than nukes and medding, imo.
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  #10  
Old 10-20-2024, 10:46 AM
Pint Pint is offline
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You're doing it wrong. You're supposed to be farming fungis and paying ppl to pl your 50 cleric in chardok
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