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Old 07-04-2011, 04:16 PM
Ashimar Ashimar is offline
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Exclamation Does project1999 also recreate the classic Exploits?

Like the getting rich off the goblins by the docks of butcherblock?

swimming south in the river of West Karana to be teleported to the other side
of the zone?

Warping: If you have a cable modem and know the safe spots around any zone (commonly used in old seb), you can unplug your Ethernet cable and run for 15-20 seconds to a predesignated safe area. You plug it back in before you are actually disconnected and your character will warp to the new location without agroing any mobs between the 2 spots.

Freeport: There was a dead spot that caused guards to path the long way around while staying in casting range, you then only had to strafe to the left a bit and the guards would run all the way back around the other way. You could easily get off 2 spells each time, then move 2 feet back to the right and get off 2 more spells in complete safety.

Chardok: You could levitate on top of a throne in one of the named rooms, letting you dot all the mobs in the room then hide from their spells.

Mages: I can't remember exactly how, but at one point (it was nerfed pretty quickly) You were able to summon multiple pets by casting eye of zomm (I remember using some goblin beads or something for this) in between each one. I remember spending an hour summoning pets around level 16 then destroying everything in Najena with 30+ air pets. (You could only pet attack with 1, but if you were hit all the pets would go after what hit you)

Overthere: If you fear mobs by the ramp leading to Skyfire, they will run into the corner continuously, this was widely used by exp groups, but I don't think it was ever intended.

Phinny: You could pull him to zone in solo using eye of zomm from the zone entrance
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  #2  
Old 07-04-2011, 04:20 PM
Secrets Secrets is offline
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Quote:
Originally Posted by Ashimar [You must be logged in to view images. Log in or Register.]
Like the getting rich off the goblins by the docks of butcherblock?

swimming south in the river of West Karana to be teleported to the other side
of the zone?

Warping: If you have a cable modem and know the safe spots around any zone (commonly used in old seb), you can unplug your Ethernet cable and run for 15-20 seconds to a predesignated safe area. You plug it back in before you are actually disconnected and your character will warp to the new location without agroing any mobs between the 2 spots.

Freeport: There was a dead spot that caused guards to path the long way around while staying in casting range, you then only had to strafe to the left a bit and the guards would run all the way back around the other way. You could easily get off 2 spells each time, then move 2 feet back to the right and get off 2 more spells in complete safety.

Chardok: You could levitate on top of a throne in one of the named rooms, letting you dot all the mobs in the room then hide from their spells.

Mages: I can't remember exactly how, but at one point (it was nerfed pretty quickly) You were able to summon multiple pets by casting eye of zomm (I remember using some goblin beads or something for this) in between each one. I remember spending an hour summoning pets around level 16 then destroying everything in Najena with 30+ air pets. (You could only pet attack with 1, but if you were hit all the pets would go after what hit you)

Overthere: If you fear mobs by the ramp leading to Skyfire, they will run into the corner continuously, this was widely used by exp groups, but I don't think it was ever intended.

Phinny: You could pull him to zone in solo using eye of zomm from the zone entrance
It depends on the exploit. If it's something that severely unbalances gameplay, the developers typically don't implement it, unless it was an intentional mechanic (ie: rangers sucking.)
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  #3  
Old 07-04-2011, 04:30 PM
Deadmantis Deadmantis is offline
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I remember some of the exploits you mentioned on the Sony EQlive servers.

Quote:
swimming south in the river of West Karana to be teleported to the other side
of the zone?
I used to use that one all the time [You must be logged in to view images. Log in or Register.]

I don't know which of those are exploitable on the P99 servers but I think using any of them would probably result in a ban.
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  #4  
Old 07-04-2011, 04:31 PM
Amelinda Amelinda is offline
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also typically if you are caught by a guide/gm....bad things happen [You must be logged in to view images. Log in or Register.]
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  #5  
Old 07-04-2011, 05:11 PM
Seaweedpimp Seaweedpimp is offline
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My favorite exploit, ill have to notify amelinda that im about to test it (dont do it)

Its in highkeep in the nobles room, theres a small gold pot that small races used to fit behind and mobs wouldnt not be able to hit you.
I rolled a gnome necro on live and took him here about lvl 35. All you had to do was get major aggro, behind the pot then let the pet fihish em off, they wouldnt attk pet like they were still in mellee of the caster.

I must of leveled atleast 3 chars this way from 30- 52... Took about two days solo. 6 hours eachish.

One day i got caught , the next week they made a patch and it didnt work anymore.
This was id assume mid luclin so shit had been like this FOREVER.

I felt kinda cool. They didnt even suspend me or take away any exp. Live GM's were usually a pushover.
  #6  
Old 07-04-2011, 05:14 PM
Anger Anger is offline
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Quote:
Originally Posted by Ashimar [You must be logged in to view images. Log in or Register.]
Like the getting rich off the goblins by the docks of butcherblock?

swimming south in the river of West Karana to be teleported to the other side
of the zone?

Warping: If you have a cable modem and know the safe spots around any zone (commonly used in old seb), you can unplug your Ethernet cable and run for 15-20 seconds to a predesignated safe area. You plug it back in before you are actually disconnected and your character will warp to the new location without agroing any mobs between the 2 spots.

Freeport: There was a dead spot that caused guards to path the long way around while staying in casting range, you then only had to strafe to the left a bit and the guards would run all the way back around the other way. You could easily get off 2 spells each time, then move 2 feet back to the right and get off 2 more spells in complete safety.

Chardok: You could levitate on top of a throne in one of the named rooms, letting you dot all the mobs in the room then hide from their spells.

Mages: I can't remember exactly how, but at one point (it was nerfed pretty quickly) You were able to summon multiple pets by casting eye of zomm (I remember using some goblin beads or something for this) in between each one. I remember spending an hour summoning pets around level 16 then destroying everything in Najena with 30+ air pets. (You could only pet attack with 1, but if you were hit all the pets would go after what hit you)

Overthere: If you fear mobs by the ramp leading to Skyfire, they will run into the corner continuously, this was widely used by exp groups, but I don't think it was ever intended.

Phinny: You could pull him to zone in solo using eye of zomm from the zone entrance
Incoming patch, lol
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  #7  
Old 07-04-2011, 05:48 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
It depends on the exploit. If it's something that severely unbalances gameplay, the developers typically don't implement it, unless it was an intentional mechanic (ie: rangers sucking.)
Yeah, rangers sucking.... awesome exploit!!! =/
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  #8  
Old 07-04-2011, 06:08 PM
baub baub is offline
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Quote:
Originally Posted by Seaweedpimp [You must be logged in to view images. Log in or Register.]
My favorite exploit, ill have to notify amelinda that im about to test it (dont do it)

Its in highkeep in the nobles room, theres a small gold pot that small races used to fit behind and mobs wouldnt not be able to hit you.
I rolled a gnome necro on live and took him here about lvl 35. All you had to do was get major aggro, behind the pot then let the pet fihish em off, they wouldnt attk pet like they were still in mellee of the caster.

I must of leveled atleast 3 chars this way from 30- 52... Took about two days solo. 6 hours eachish.

One day i got caught , the next week they made a patch and it didnt work anymore.
This was id assume mid luclin so shit had been like this FOREVER.

I felt kinda cool. They didnt even suspend me or take away any exp. Live GM's were usually a pushover.
lol i love hhk, thats a nice spot. i can think of about 2 other spots in the zone where this works also for small(or shrunk) races, and another 2-3 places that anyone can stand and npcs will just look at you dumbfounded

ps. even though i did probably 80% of 24-55 in HHK I didn't use any of the exploits, no ban pls <3
  #9  
Old 07-04-2011, 06:23 PM
Aadill Aadill is offline
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Quote:
Originally Posted by baub [You must be logged in to view images. Log in or Register.]
no ban pls <3
dblban
  #10  
Old 07-04-2011, 06:31 PM
Skope Skope is offline
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Quote:
Originally Posted by Seaweedpimp [You must be logged in to view images. Log in or Register.]
My favorite exploit, ill have to notify amelinda that im about to test it (dont do it)

Its in highkeep in the nobles room, theres a small gold pot that small races used to fit behind and mobs wouldnt not be able to hit you.
I rolled a gnome necro on live and took him here about lvl 35. All you had to do was get major aggro, behind the pot then let the pet fihish em off, they wouldnt attk pet like they were still in mellee of the caster.

I must of leveled atleast 3 chars this way from 30- 52... Took about two days solo. 6 hours eachish.

One day i got caught , the next week they made a patch and it didnt work anymore.
This was id assume mid luclin so shit had been like this FOREVER.

I felt kinda cool. They didnt even suspend me or take away any exp. Live GM's were usually a pushover.
there was the other one just outside of HHK in HHP where you lev up the rocks and cast on the mobs beneath you and they weren't able to hit you.
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