![]() |
#1
|
|||
|
![]() I've noticed several people messing with textures. So I have some questions with anyone familiar with the EQ engine:
What are it's texture and material limitations? How big can it handle textures? What about models and geometry? I'm curious because it would be neat to try to make a package of more "realistic" or "modern" textures if it's allowable. | ||
#2
|
|||
|
![]() 32 bit Client gets sad approaching 4GB.
| ||
![]() |
|
|