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Old 06-13-2011, 05:31 AM
dragolyche dragolyche is offline
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Default Feign death

G morning,


The spell seem to be broke. I used it in Karnor s castle.

I stayed on the ground like 5-6mn and it seem i can t loose agro from mobs.

I saw a SK who have the same problem in this zone. But FD monk seem not bugged.

Peace.
  #2  
Old 06-13-2011, 06:01 AM
Xeliso Xeliso is offline
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Kanras: FD memory turned on.

http://www.project1999.org/forums/sh...ad.php?t=39846

Read patch notes IMO.
  #3  
Old 06-13-2011, 07:38 AM
Slave Slave is offline
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The patch notes were very undescriptive. Could you please explain what this change does in terms of game mechanics since you seem to know? Because I remember FD working on Live.
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Old 06-13-2011, 08:55 AM
karsten karsten is offline
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as a necro, i'm not getting a "your enemies have forgotten about you" message, ever. Also, after a successful FD I /q'ed out because of said problem, and came back dead in the middle of TT where i am bound, promptly was aggroed by a mob, and died again.
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  #5  
Old 06-13-2011, 09:07 AM
Aadill Aadill is offline
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Quote:
Originally Posted by karsten [You must be logged in to view images. Log in or Register.]
as a necro, i'm not getting a "your enemies have forgotten about you" message, ever. Also, after a successful FD I /q'ed out because of said problem, and came back dead in the middle of TT where i am bound, promptly was aggroed by a mob, and died again.
FD is supposed to stick when you go LD, that was a known tactic when there was no way you could make a pull without bringing half the zone with you.

Was the "your enemise have forgotten about you" message implemented later in the game or was that in by Kunark? On live I never FDd on my monk long enough to see it.
  #6  
Old 06-13-2011, 09:12 AM
Skope Skope is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
The patch notes were very undescriptive. Could you please explain what this change does in terms of game mechanics since you seem to know? Because I remember FD working on Live.
On live the aggro would linger for a few seconds after a successful FD. Technically you're FD and the mobs wouldn't hit you, but to completely lose the aggro you had to wait a small bit of time (seconds) before you could get up again, regardless of LoS or aggro radius.

Certainly shouldn't be happening for minutes, though.
  #7  
Old 06-13-2011, 09:31 AM
Motec Motec is offline
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If its a wandering mob you had to either chain FD until it memwiped (like 5% chance iirc), or wait 15mins from memory at some stage. I think it was indefinite actually until later in game.

The 'your enemies have forgotten you' is later in game tho??

You should have to wait for a mob to return to its static spawn point before it memwipes.
  #8  
Old 06-13-2011, 09:33 AM
anotherfiz anotherfiz is offline
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FD post kunark worked like this:

on STATIC mobs: mob would 100% forget about you once it returned to its home point.

on roaming mobs: mobs had a 25% chance to fully forget about you

All mobs while they are roaming back: 25% chance to forget about you.

Some people believed that when mobs were roaming back, your chance to FD them off increased the more times you FD'ed. IE, 2 FD's = 50% chance, but i never believed this was accurate.

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  #9  
Old 06-13-2011, 10:27 AM
dragolyche dragolyche is offline
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Quote:
Originally Posted by Xeliso [You must be logged in to view images. Log in or Register.]
Kanras: FD memory turned on.

http://www.project1999.org/forums/sh...ad.php?t=39846

Read patch notes IMO.
well i read this patch but:

FD memory take 2mn max, so i am stayed FD 5- 6mn. And it happened only in Karnor s castle.

So read my post before trolling.

Peace.
Last edited by dragolyche; 06-13-2011 at 10:29 AM..
  #10  
Old 06-13-2011, 11:17 AM
Zeelot Zeelot is offline
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Quote:
as a necro, i'm not getting a "your enemies have forgotten about you" message, ever. Also, after a successful FD I /q'ed out because of said problem, and came back dead in the middle of TT where i am bound, promptly was aggroed by a mob, and died again.
This definitely should not be happening. I noticed a similar problem with this mechanic even before this FD change; I had a disease cloud on an NPC and /q'd while FD because I didn't want to wait for it to wear off. When I came back in I was oom and almost dead from fighting the mob while LD even though I should've just stayed FD.
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