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#1
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![]() So I recently started a wiz character on green having played a number of years ago on red (57 Monk up until right before Velious), knowing it's a gimped class but wanting to try it anyway. I am having fun but since I haven't played on a purely PvE server I'm wondering what kind of endgame I can look forward to. I had a blast raiding on red, getting raided by another guild mid-way and if I'm honest I don't have the time to commit to 4-5 hour raids at odd hours of the day/night. I'd love to get JBoots for my wiz when I hit 25 but I don't think I have a chance which means I'll need to wait for AC ring quest to be implemented and try my luck there (not sure how much that will be camped, but I imagine like everything else will be locked down by people playing 8+ hours a day).
I am enjoying the leveling experience, but I'm wondering if I'll ever get to achieve the really fun content that I remember way back from live with my limitations. As a wiz I feel likel I'll never be able to hold down camps for gear to sell for good pp or earn enough from port to afford the obscene prices I'm seeing for some items. Maybe I was spoiled by red being less heavily camped or at least having camps be contestable by PvP that a PvE server isn't for me. I guess what I'm asking for, realistically speaking will I be able to participate in raids on a server like this at the endgame, or will things be locked down by top tier guilds that claim/flag things literally minutes after they pop? | ||
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#2
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![]() Wow, lots to unpack there. But in short:
1) Wizards do have it rough ... but even so they can earn plat just as any class can 2) with enough plat, all non-/list items are solvable 3) none of that has anything to do with raiding (well, except that high-end raiding can help you make that plat), but really if Wizards have anything going for them it's raiding: their DPS is at its best for raid mobs, and you can't even get to certain raid zones without them. My advice: have fun and stop worrying. Go try doing the JBoots camp: I got mine in like 4 hours on New Year's Day. Sure it all depends on the whims of RNG Jesus, but if you can play for at least that long at a time, give the camp a shot. Even if you sit for a few hours and have to quit, you'll get a sense of how doable it is or isn't. Plus, while most people just sit in the Drelzna room, you can totally do the jail or the crystal room while you wait on the list. Both should give XP at your level and are within /list range, so even if you don't get the boots, your time won't be a waste. Also, those mages in the crystal room can give you a full suit of Damask Armor, which isn't terrible for Int casters. And if you really can only play for a max of 2 hours, you're still not screwed. Start farming plat now, and someday you'll buy your AC ring MQ ... or whatever else you want. Just view everything as a marathon to someday get what you want, and not a mad sprint you have to make: that's only for the Guise and Manastone people.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
Last edited by loramin; 01-13-2020 at 04:48 PM..
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#4
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#5
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#6
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#7
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#8
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i'll die defending vanilla as an incredible game for the early stages where every piece of copper and patchwork counts, and the staff bought some time with the server split, but the end stage of vanilla was always going to be a desolate mad max hellscape of roving solo class warbois farming items for the next stage because that is the only endgame that exists.
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#9
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It's rare that a guild requires you to be around for ANY period of time, let alone 4-5 hours. You may not have great chances at any given piece of loot if you don't play as often as everyone else, but the warmbody zerg style guilds aren't going to turn away a wizard whose mana turns into damage just as well as any other wizard's does just because you don't play 8 hours straight every time you log on. It's pretty safe to ignore the people who say "there's no endgame in [whatever]." Of course there's no steady diet of instanced raid content to clear at scheduled times on the same 3 nights every week so you can have all the same gear as every other member of your class on the whole server within 6-8 weeks of play. But that's not why we're playing EQ. It's not that there's no endgame... it's just different. "Endgame" in EQ is more about friends and guildies and alts and farming and exploring than pounding through a mudflation gear treadmill cycle every few months. Wizards can do EQ "endgame" stuff, especially with a supportive /friend list or guild. | |||
Last edited by Tecmos Deception; 01-13-2020 at 05:26 PM..
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#10
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