Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-06-2016, 01:39 PM
Lord_Snow Lord_Snow is offline
Kobold


Join Date: Dec 2012
Posts: 155
Default Mid to low 50's trio group

Hey guys a couple friends and I decided to start playing again and we're wondering what some good camps were for low 50's. We are an enc necro sk trio
  #2  
Old 10-06-2016, 01:58 PM
nyclin nyclin is offline
Fire Giant

nyclin's Avatar

Join Date: Jul 2014
Posts: 613
Default

Howling Stones or KC basement would be great for that group. Both spots have tons of undead for the Necro to charm.
  #3  
Old 10-06-2016, 02:46 PM
Spyder73 Spyder73 is offline
Banned


Join Date: Oct 2014
Location: 36th Chamber
Posts: 1,901
Default

For convenience sake I would just trio KC basement with that group - maybe add a cleric.

Honestly HS basement is a bit of a pain due to the harm touches and the SK would be useless there. Or rather the necro and enchanter would be more efficient in a duo rather than a trio at that point since the SK would be doing very little/nothing
  #4  
Old 10-06-2016, 02:57 PM
Shodo Shodo is offline
Fire Giant

Shodo's Avatar

Join Date: Sep 2013
Posts: 540
Default

The two spots mentioned above would both be great options. CoM 2nd/3rd floor would also be good if open.
__________________
Djynni Biqasmalyani - 60 Human Wizard
Mandak Battlebeard - 60 Dwarf Paladin
Maeghar Frightreaver - 56 Erudite Cleric
Maamdak Battlebeard - 48 Dwarf Rogue
Crunkasaurus Rex - 49 Ogre Shaman
Mendak - 51 Halfling Druid (Green)

<Paradox> RIP
  #5  
Old 10-06-2016, 03:02 PM
Baler Baler is offline
Planar Protector

Baler's Avatar

Join Date: Mar 2014
Posts: 9,521
Default

Quote:
Originally Posted by nyclin [You must be logged in to view images. Log in or Register.]
Howling Stones
I'd like to point out that getting a dungeon keys helps build teamwork for a common goal. HS is a great place to get some exp and a couple items. (check faction hits before going there)

North camp is easy even in a duo of half to more so experienced players.
__________________
  #6  
Old 10-06-2016, 03:07 PM
Loke Loke is offline
Fire Giant

Loke's Avatar

Join Date: Feb 2010
Location: AKANON PROBABLY
Posts: 781
Default

As others have said, the SK is kind of dead weight without a healer. Sure, the necro can heal, but in a place like HS having the necro heal when they could be charming is an inefficient use of that class. With a healer you'd be a pretty solid 4 man and could definitely handle basement, north and west wings. Depending on the levels maybe even south.

Levels are going to be important though. Levels help a ton with both charming and tanking, so if the SK is mid 50s and the other two are low 50s, the SK might not be as much dead weight as if he were lower than the casters. Either way the HT is going to make him pretty ineffective in HS without a dedicated healer. If you guys are all good friends and share accounts, HS as a duo with the SK leeching, and rotating characters to spread out the work load would work well.
  #7  
Old 10-06-2016, 03:14 PM
Sage Truthbearer Sage Truthbearer is offline
Fire Giant

Sage Truthbearer's Avatar

Join Date: Nov 2013
Posts: 607
Default

As others have said, the SK is completely useless to this trio. You need to either kick his ass to the curb or add a Cleric to your group composition.
  #8  
Old 10-06-2016, 03:14 PM
Baler Baler is offline
Planar Protector

Baler's Avatar

Join Date: Mar 2014
Posts: 9,521
Default

I think these are some outdated opinions. sure the necro will be twitching to no end (healing a little at a time). So sure no necro charm to avoid breaks. but there is beyond enough utility to have a ton of fun in HS.

this is why I say half to more so experienced players. If they're total nub cakes to EQ. find a cleric and or shaman.

But i've seen a necro work twitch(heals) in dungeons.
SK can back off if low HP and enchanter's pet can take the dmg while necro heals the sk and sk life taps the target.
It wont be a chill relax family matters, watch tv group tho.
__________________
Last edited by Baler; 10-06-2016 at 03:18 PM..
  #9  
Old 10-06-2016, 03:20 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
Default

with slow + necro heals you can go far, but I agree that Howling Stones isn't as awesome as it could be because of the harm touch damage spiking. still, north wing is pretty good, easy xp and decent loot, just make sure your pets eat the harm touches. I wouldn't do basement, no point doing that if you can do north wing (and you can).

KC basement is ok, just overcamped. with static groups I prefer going to zones that don't have as many people.

lower guk would actually be reasonable for you, not heavily occupied and you can still get some decent loots there. frenzy or am/lord are fine spots (from either place you should be able to pull any dead side mob that is db to you and keep most of it clear).

if you don't care so much about charming a necro pet, your trio can probably handle the spider parts of velk's lab. frenzied camp is ok. a lot of the spiders backstab, so solid pet choices for the enchanter.

there's always kedge, too. no undead there, but you have the necro for dmf and the zem is very high. it can be tough to make kedge work but you can keep the xp rolling in if you do it right. stuff near matriarch and estrella is probably best for your level range. maybe patriarch too.

there are also plenty of outdoor camps where you could all fear kite to your heart's content. I don't favor those due to low zems and poor/superrare loot but places like cobalt scar and skyfire mountains at least have mobs in your level range and wide open space.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
Last edited by thufir; 10-06-2016 at 03:24 PM..
  #10  
Old 10-06-2016, 03:21 PM
Baler Baler is offline
Planar Protector

Baler's Avatar

Join Date: Mar 2014
Posts: 9,521
Default

Enchanter's Pet can EAT harm touches. LOL

Break it at low hp,. kill it get exp,. get new pet to eat that shit.

Hell even the SK or necro's pet could eat the HT.

Necro can malo on top of the tash for the enchanter pet. Easy charms bro.

Fuck give it a -MR item ontop of that. lol cake. loot -mr item and give it to the next pet.(the info you wont find from searching)
__________________
Last edited by Baler; 10-06-2016 at 03:27 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:31 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.