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Old 08-05-2016, 12:45 PM
Stonewallx39 Stonewallx39 is offline
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Default Dwarf Pally charisma at creation even worth it?

I'm thinking about creating a paladin and i've been eyeing a dwarf (I played a Half Elf on live and satisfied my fashion quest).

The only issue I have with Dwarves is I love pulling and they are so ugly lull wouldn't have a chance. If i dumped 15 points into charisma (5 into agi) and got it to 70 I feel like lull still would fail often. The other stats would be superior to other Pally races still but I'm wondering if I'd be wasting my time.

Crude stein etc. Is fairly cheap, how much charisma do you need to lull consistently?

I'm not trying to min/max just be effective in grouping and have a good time/explore parts of the game I didn't see during my time on live.
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Old 08-05-2016, 04:10 PM
Shodo Shodo is offline
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I wouldn't recommend putting starting stats into it, though that certainly wouldn't be the worst option. But even with 70 you'll still fail all the time. I had to get mine to 100+ to get consistent lulls, following the suggestions of others on this forum. I get mine up to 110ish now as a dwarf with gear swaps and only get a crit resist about 1 in 10 or 15, so that's a decent goal to shoot for.
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Old 08-05-2016, 07:45 PM
Lemonhead Lemonhead is offline
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http://wiki.project1999.com/Kobold_Jester%27s_Crown

This is a very good start for charisma and decent enough AC, you really don't have to switch it out.
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Old 08-06-2016, 02:01 AM
Jimjam Jimjam is offline
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TBH I always felt lull was best used to make out-of-line-of-sight pulls by spamming it until a crit resist happened.
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Old 08-06-2016, 05:33 PM
Stonewallx39 Stonewallx39 is offline
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So just dump starting points into stamina or wisdom (after 5 agi) and use critical resists as an asset?

Charisma gear is reasonably cheap so I'll just have to find some and keep it for when needed.
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Old 08-06-2016, 05:53 PM
Danth Danth is offline
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I wouldn't put points into charisma as a Dwarf. The main reason to pick a Dwarf is to have higher melee starting stats than the other Paladin races. If you dump your points into Charisma, you play away from your strengths while still having less charisma than other options. I favor using gear and buffs to cope with this Dwarven deficiency.

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Old 08-06-2016, 07:36 PM
Shodo Shodo is offline
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Quote:
Originally Posted by Stonewallx39 [You must be logged in to view images. Log in or Register.]
So just dump starting points into stamina or wisdom (after 5 agi) and use critical resists as an asset?
Having put my starting stats in stamina as a dwarf, I would advise putting them in wisdom. Even at level 60, 15 sta is only about 75 extra hp (out of about 3k or more) - plus, with good gear and shaman buffs it's not hard to cap it in raids or even xp groups. Wisdom, on the other hand, is harder to come by on gear that also has good tank stats, and 15 wisdom is enough extra mana to cast a couple extra roots/stuns/flashes before going oom and potentially prevent a death or even a wipe.
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Mendak - 51 Halfling Druid (Green)

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Old 08-06-2016, 11:23 PM
Doctor Jeff Doctor Jeff is offline
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Quote:
Originally Posted by notColgate [You must be logged in to view images. Log in or Register.]
wisdom is immensely more beneficial than any other stat for a paladin
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Old 08-08-2016, 11:44 PM
Trungep99 Trungep99 is offline
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Paladins main roll is to tank, having stamina will allow you to tank better for a group. Wisdom is secondary to. Stamina since you are not the main healer, if you want to be a healer then play a cleric.

However as previous people mentioned, if you get to raid level and gear, stamina is easy to max, wis isn't.mif you plan to be more of a casual player the. Stamina probably would help your groups more along the way.
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  #10  
Old 08-09-2016, 08:37 AM
trite trite is offline
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Quote:
Originally Posted by notColgate [You must be logged in to view images. Log in or Register.]
incredibly stupid post

you realize you cast spells while tanking as a paladin, right?

by your own logic, if you want to tank you should just play a warrior

not gonna explain for the 20th time on these forums the significant mathematical advantage wisdom has over stamina for a paladin, not considering how it's infinitely more beneficial for healing someone other than yourself and that you have to spend mana to generate aggro - i'll let you do some thinking for once to figure that one out
Ok so I don't play a paladin but here is a link to a magelo profile for a dwarf paladin with 20 points into CHA you can see a min/max configuration gives you max wisdom with englightenment (258 actually) without ever putting points into it. Some combination of points into AGI and or CHA is almost certainly part of min/max build for a dwarf paladin.... also once again, not a paladin, but it seems like as long as you are regening mana as fast as you are spending it to generate agroe you are good to go and that having a large mana pool and running yourself dry is inefficient

http://wiki.project1999.com/Magelo_Blue:MinMaxPaladin

but that suit of gear is a pipe dream and maybe being unbuffed close to 255 wis better than pipe dream min max gear and high charisma
Last edited by trite; 08-09-2016 at 08:49 AM..
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