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			#1  
			
			
			
			
			
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 |  Strength Effect on NPCs? So....I've been trying to find information on the effects that -str or +str has on an NPCs damage.  Is a -60 str debuff really going to mitigate a lot of damage? Also, I hear that -AC on npcs has a great effect than it has on players? Would love if anyone had information on these mechanics [You must be logged in to view images. Log in or Register.] | ||
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			#2  
			
			
			
			
			
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 |   +1 for information on this. I feel like the spell Cripple for example is a waste of mana. I would love to read information that contradicts this feeling. 
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			#3  
			
			
			
			
			
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 |   +1 I'd like to also know. Specifically regarding Cripple. 
				__________________ Feluin, 55 Enchanter Dystopian, 35 Necromancer | ||
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			#4  
			
			
			
			
			
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 |   parse it 
				__________________ Jack <Yael Graduates> - Server First Erudite Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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			#5  
			
			
			
			
			
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 |   i think NPC rampage/flurry proc rate is based on their dex, not sure about str though cripple seemed to have a decent effect on mobs like vulak and statue | ||
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			#6  
			
			
			
			
			
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 |   Strength buffs on an npc make them much more likely to hit for max.  Strength debuffs directly impact the mobs relative attack vs your ac and will have a pretty nice impact on the relative damage interval (1-20) the npc does to a tanking pc. In classic era str and attack debuffs will not hold a candle to overpowered un mitigated slows. On live where mobs now mitigate slow%, shaman slow compared head to head with double Druid attack debuffs yielded some interesting results in that Druid debuffs actually helped tanks take less damage than a slow. How hard an npc hits uses the same mechanics. Its level vs its target. It's attack vs it's targets ac. Str/attack debuffs are unique in that they give a 1:1 return, whereas there are ac softcaps and points of diminishing returns. 
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