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View Poll Results: Rotation Or Not? | |||
I would like to see the server united by having a rotation for big targets |
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59 | 40.14% |
Greed, selfishness, poopsocking, squabbling and clusterfucks is the superior system. |
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88 | 59.86% |
Voters: 147. You may not vote on this poll |
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#1
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![]() What do the people say?
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Spleef, Gnome Enchanter of 52 Seasons
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#2
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![]() Quote:
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Spleef, Gnome Enchanter of 52 Seasons
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#3
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![]() Stop spamming the forums.
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#4
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![]() Spam spam spam Spam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam spamSpam spam
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Spleef, Gnome Enchanter of 52 Seasons
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#5
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![]() What horrible options....i say no rotation, my server on live believed in competition....and whoever killed the boss actually felt like they accomplished something.
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#6
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![]() Quit spamming the forums
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Fourthmeal - Peace Pipe
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#7
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![]() Rotations happened because of Poop socking. Essentially there were multiple guilds involved in a rotations in which they would rotate to a different target each week and sit on the spawn during the entirety of the variance as per server rules at the time. Classic Everquest was guilds racing for a shot at gods/dragons. This being said there is a problem in saying this server is actually classic, not based on code or the game mechanics itself but based on the player base.
What do you mean sizzle? Well, a very large majority of the population on this server has at one time or another been involved in a hardcore raiding guild in Everquest and or another MMORPG. Not to mention that many of these people came back to this game to get their piece of the pie they never had on live servers. On live there were maybe 2 or 3, maximum of 4 guilds (that might even be pushing it) on each server that were capable of doing gods/dragons or even going after them. basically in classic there was a lot less competition. On P99 we have a situation in which there are probably 5 or 6 guilds that are capable (number/skill wise) of doing gods/dragons. Therefore there is a push for guilds that are "hardcore" to sit in spawns/camp mains fully buffed at the best possible location in order to get first engagement of a boss. These hardcore guilds recognize the ability of other guilds to do the content so they do their best to eliminate the race for a mob. I mean dont get me wrong this will all change come kunark/velious as there will be A MUCH LARGER amount of bosses that will be available to raid. | ||
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#8
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![]() Quote:
A rotation is simply the play nice policy fully realized. The adjectives in option 2 reflect the behavior and attitudes of the current system of might makes right, and should've included douchbaggery. One of the great things about EQ is it brings out the best and the worst in people. I know which people I prefer. People choose based on their experience and most have not experienced the benefits of a rotation. Perhaps I've done this topic a disservice by arousing the rabble, after all it's not really up to us the sheep to decide but really up to the guild leaders who are the movers and the shakers.
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Spleef, Gnome Enchanter of 52 Seasons
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#9
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![]() This is obviously the classic if you can't beat em join em scenario Dach.
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#10
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![]() bias poll! go home Fox News, MSNBC, CNN, (random major news agency)! no one likes you!
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