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Old 11-10-2015, 08:07 PM
Benjola Benjola is offline
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Default Is it a double-death-penalty weekend?

Up until 35 I was losing around 7-8% exp on death (Iksar monk).
Today at 36 I'm losing 15% which seems a bit harsh.
2 deaths , 30% of a level down the drain..
So is this a classic feature I don't know about or is it a bug of some kind?
  #2  
Old 11-10-2015, 08:08 PM
Xaanka Xaanka is offline
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exp loss is based on the amount of exp it took for you to reach your last level, normal.
  #3  
Old 11-10-2015, 08:19 PM
Benjola Benjola is offline
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Hmm can you explain that a bit more?
I always thought it's a fixed amount.

35 was a hell level for me with lots of deaths so it took a big amount of XP to reach 36.
Does that mean now that I will continue losing 15% at 36 or what, don't understand the system.
  #4  
Old 11-10-2015, 08:35 PM
Bromgard Bromgard is offline
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It doesn't matter how many times you died during 35. Just that it's a hell level. So when you die at level 36, you lose the equivalent of 8% of level 35 exp. Since 36 is not a hell level, that ends up working out to be more like 15% of 36 as you described.
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Old 11-11-2015, 01:00 AM
larsped larsped is offline
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Quote:
Originally Posted by Bromgard [You must be logged in to view images. Log in or Register.]
It doesn't matter how many times you died during 35. Just that it's a hell level. So when you die at level 36, you lose the equivalent of 8% of level 35 exp. Since 36 is not a hell level, that ends up working out to be more like 15% of 36 as you described.
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Old 11-11-2015, 01:02 AM
Madbad Madbad is offline
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reverse hell level
  #7  
Old 11-11-2015, 02:21 AM
Bromgard Bromgard is offline
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Quote:
Originally Posted by larsped [You must be logged in to view images. Log in or Register.]
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Are you stalking me? Spooky.
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  #8  
Old 11-11-2015, 03:32 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Benjola [You must be logged in to view images. Log in or Register.]
Up until 35 I was losing around 7-8% exp on death (Iksar monk).
Today at 36 I'm losing 15% which seems a bit harsh.
2 deaths , 30% of a level down the drain..
So is this a classic feature I don't know about or is it a bug of some kind?
Level 35 is a hell level, meaning it requires a lot of xp to pass through.

A consequence of this is you lose a lot of xp dieing during the next level.

The silver lining is 36 is a fairly short level so get plenty of dieing in during level 37!
  #9  
Old 11-11-2015, 10:31 AM
Trajor Trajor is offline
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From http://wiki.project1999.com/Game_Mec...ement_by_Level

Total XP to complete a level = L^3 * C * R * H
Where:
C = Class Multiplier
R = Race Multiplier
H = Hell Multiplier (based on level)

C=1.0 (For all classes now), R=1.2 (Iksar), H=1.2 (Levels 35-39)

Total XP to complete level 34 = 34^3 * 1.0 * 1.1 * 1.2 = 51,881 (Gain 4,444 exp from end of L33)
Total XP to complete level 35 = 35^3 * 1.0 * 1.2 * 1.2 = 61,740 (Gain 9,859 exp from end of L34)
Total XP to complete level 36 = 36^3 * 1.0 * 1.2 * 1.2 = 67,185 (Gain 5,445 exp from end of L35)

This article does not say how much exp one loses on death. But from the numbers above, if death is a fixed amount of exp, then it will appear as a higher % in level 36 than level 35 simply because you only have to earn 5,445 exp to ding instead of 9,859.
  #10  
Old 11-11-2015, 10:39 AM
Swish Swish is offline
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At this point in the timeline of the server someone usually has a pocket cleric who is able to click rez, always worth checking [You must be logged in to view images. Log in or Register.]
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