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Having small stutters/lag ingame. Is there a known server lag issue? Do I not have my WinEQ2 configured right?
Running WinEQ2. Here is the sys info: WinEQ 2 System Information System: ----------------------------------- Windows Version: Microsoft Windows XP/Service Pack 3/2600.xpsp_sp3_gdr.100427-1636 System Physical RAM: 2990/3575MB Page File: 5037/5457MB Virtual Memory: 1912/2047MB (Extended: 0MB) CPU 1: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz @ 2798MHz CPU 2: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz @ 2798MHz CPU 3: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz @ 2798MHz CPU 4: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz @ 2798MHz CPU Affinity Mask: 1 Video 1: \\.\DISPLAY1/NVIDIA GeForce GTX 260 Video 2: \\.\DISPLAYV1/NetMeeting driver Video 3: \\.\DISPLAYV2/RDPDD Chained DD Monitor 1: \\.\DISPLAY1 (0,0,1680,1050) (1680x1050) PRIMARY Sound: ¨ DirectX: 4.09.00.0904 Internet Explorer: 8.0.6001.18702 WinEQ: 2.15 Loaded Modules: ----------------------------------- Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe Module 1: C:\WINDOWS\system32\ntdll.dll Module 2: C:\WINDOWS\system32\kernel32.dll Module 3: C:\Program Files\Sony\EverQuest\mss32.dll Module 4: C:\WINDOWS\system32\USER32.dll Module 5: C:\WINDOWS\system32\GDI32.dll Module 6: C:\WINDOWS\system32\WINMM.dll Module 7: C:\WINDOWS\system32\ADVAPI32.dll Module 8: C:\WINDOWS\system32\RPCRT4.dll Module 9: C:\WINDOWS\system32\Secur32.dll Module 10: C:\WINDOWS\system32\WSOCK32.dll Module 11: C:\WINDOWS\system32\WS2_32.dll Module 12: C:\WINDOWS\system32\msvcrt.dll Module 13: C:\WINDOWS\system32\WS2HELP.dll Module 14: C:\WINDOWS\system32\DINPUT8.dll Module 15: C:\WINDOWS\system32\IMM32.dll Module 16: C:\Program Files\Sony\EverQuest\DSETUP.dll Module 17: C:\WINDOWS\system32\VERSION.dll Module 18: C:\WINDOWS\system32\ole32.dll Module 19: C:\WINDOWS\system32\SHELL32.dll Module 20: C:\WINDOWS\system32\SHLWAPI.dll Module 21: C:\WINDOWS\system32\LPK.DLL Module 22: C:\WINDOWS\system32\USP10.dll Module 23: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll Module 24: C:\WINDOWS\system32\comctl32.dll Module 25: C:\GDI++\Gdi++\gdi++.dll Module 26: C:\GDI++\Gdi++\freetype.dll Module 27: C:\GDI++\Gdi++\detoured.dll Module 28: C:\Program Files\WinEQ2\WinEQ2.dll Module 29: C:\WINDOWS\system32\PSAPI.DLL Module 30: C:\Program Files\WinEQ2\Lavish.dll Module 31: C:\WINDOWS\system32\IPHLPAPI.DLL Module 32: C:\WINDOWS\system32\mswsock.dll Module 33: C:\WINDOWS\system32\hnetcfg.dll Module 34: C:\WINDOWS\System32\wshtcpip.dll Module 35: C:\WINDOWS\system32\DNSAPI.dll Module 36: C:\WINDOWS\System32\winrnr.dll Module 37: C:\WINDOWS\system32\WLDAP32.dll Module 38: C:\Program Files\Bonjour\mdnsNSP.dll Module 39: C:\WINDOWS\system32\rasadhlp.dll Module 40: C:\Program Files\WinEQ2\WinEQ2-EQ.dll Module 41: C:\WINDOWS\system32\MSIMG32.dll Module 42: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll Module 43: C:\WINDOWS\system32\d3d9.dll Module 44: C:\WINDOWS\system32\d3d8thk.dll Module 45: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll Module 46: C:\Program Files\WinEQ2\WinEQ2-DI8.dll Module 47: C:\WINDOWS\system32\uxtheme.dll Module 48: C:\Program Files\WinEQ2\EQPlayNice.dll Module 49: C:\WINDOWS\system32\MSCTF.dll Module 50: C:\WINDOWS\system32\msctfime.ime Module 51: C:\WINDOWS\system32\NTMARTA.DLL Module 52: C:\WINDOWS\system32\SAMLIB.dll Module 53: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL Module 54: C:\Program Files\Sony\EverQuest\dpvs.dll Module 55: C:\WINDOWS\system32\ctagent.dll Module 56: C:\WINDOWS\system32\HID.DLL Module 57: C:\WINDOWS\system32\SETUPAPI.DLL Module 58: C:\WINDOWS\system32\WINTRUST.dll Module 59: C:\WINDOWS\system32\CRYPT32.dll Module 60: C:\WINDOWS\system32\MSASN1.dll Module 61: C:\WINDOWS\system32\IMAGEHLP.dll Module 62: C:\WINDOWS\system32\OLEAUT32.DLL Module 63: C:\Program Files\Sony\EverQuest\mssmp3.asi Module 64: C:\Program Files\Sony\EverQuest\mssvoice.asi Module 65: C:\Program Files\Sony\EverQuest\mssa3d.m3d Module 66: C:\Program Files\Sony\EverQuest\mssds3d.m3d Module 67: C:\Program Files\Sony\EverQuest\mssdx7.m3d Module 68: C:\Program Files\Sony\EverQuest\msseax.m3d Module 69: C:\Program Files\Sony\EverQuest\mssrsx.m3d Module 70: C:\WINDOWS\system32\MSACM32.dll Module 71: C:\Program Files\Sony\EverQuest\msssoft.m3d Module 72: C:\Program Files\Sony\EverQuest\mssdsp.flt Module 73: C:\WINDOWS\system32\wdmaud.drv Module 74: C:\WINDOWS\system32\msacm32.drv Module 75: C:\WINDOWS\system32\midimap.dll Module 76: C:\WINDOWS\system32\DSOUND.DLL Module 77: C:\WINDOWS\system32\KsUser.dll Direct3D9: ----------------------------------- Driver: NVIDIA GeForce GTX 260/nv4_disp.dll/6/14/12/6099 Adapter Display Mode: 1680x1050 D3DFMT_X8R8G8B8 Game Display Mode: 1680x1050 D3DFMT_X8R8G8B8 (Windowed) Current Adapter: 0 Available Texture Memory: 1367MB Direct3D8: ----------------------------------- Adapter Display Mode: 0x0 D3DFMT_UNKNOWN Game Display Mode: 0x0 D3DFMT_UNKNOWN Current Adapter: 0 Available Texture Memory: (not currently available) DirectInput8: ----------------------------------- EverQuest: ----------------------------------- Profile 1: WinEQ 2.0 Default Profile EQ Path: C:\Program Files\Sony\EverQuest EQClient.ini: .\eqclient.ini Patch: OFF Server Type: Normal Locale: us Video Adapter: Application Controlled Luclin models: 29 (+145 min RAM) Texture Compression: ON (+0 min RAM) MipMapping: ON (+4 min RAM) Sound: ON (+22 min RAM) Dynamic Lighting: ON (+4 min RAM) Texture Caching: ON (+0 min RAM) Texture Quality: 1. HIGH (+32 min RAM) Sky: COMPLEX (+10 min RAM) Calculated minimum RAM: 500MB (BASE+217MB) Level of Detail: 1 MaxFPS: 60 Additional setting: VertexShaders=TRUE Additional setting: 20PixelShaders=TRUE Additional setting: 1xPixelShaders=TRUE EQPlayNice: ----------------------------------- EQPlayNice version: 1.22 EQ Version: eqgame.exe Oct 31 2005 10:33:37 Foreground Mode: CPU Limiter Max FPS: 40 Rendering: 1/1 Background Mode: CPU Limiter Max FPS: 30 Rendering: 1/30 | ||
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