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Old 11-20-2010, 01:16 PM
Tillas Tillas is offline
Aviak

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Join Date: May 2010
Posts: 84
Default Frequent Game Stuttering

Having small stutters/lag ingame. Is there a known server lag issue? Do I not have my WinEQ2 configured right?

Running WinEQ2. Here is the sys info:

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 3/2600.xpsp_sp3_gdr.100427-1636
System Physical RAM: 2990/3575MB
Page File: 5037/5457MB
Virtual Memory: 1912/2047MB (Extended: 0MB)
CPU 1: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz @ 2798MHz
CPU 2: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz @ 2798MHz
CPU 3: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz @ 2798MHz
CPU 4: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz @ 2798MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce GTX 260
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1680,1050) (1680x1050) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 8.0.6001.18702
WinEQ: 2.15

Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\Secur32.dll
Module 10: C:\WINDOWS\system32\WSOCK32.dll
Module 11: C:\WINDOWS\system32\WS2_32.dll
Module 12: C:\WINDOWS\system32\msvcrt.dll
Module 13: C:\WINDOWS\system32\WS2HELP.dll
Module 14: C:\WINDOWS\system32\DINPUT8.dll
Module 15: C:\WINDOWS\system32\IMM32.dll
Module 16: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 17: C:\WINDOWS\system32\VERSION.dll
Module 18: C:\WINDOWS\system32\ole32.dll
Module 19: C:\WINDOWS\system32\SHELL32.dll
Module 20: C:\WINDOWS\system32\SHLWAPI.dll
Module 21: C:\WINDOWS\system32\LPK.DLL
Module 22: C:\WINDOWS\system32\USP10.dll
Module 23: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll
Module 24: C:\WINDOWS\system32\comctl32.dll
Module 25: C:\GDI++\Gdi++\gdi++.dll
Module 26: C:\GDI++\Gdi++\freetype.dll
Module 27: C:\GDI++\Gdi++\detoured.dll
Module 28: C:\Program Files\WinEQ2\WinEQ2.dll
Module 29: C:\WINDOWS\system32\PSAPI.DLL
Module 30: C:\Program Files\WinEQ2\Lavish.dll
Module 31: C:\WINDOWS\system32\IPHLPAPI.DLL
Module 32: C:\WINDOWS\system32\mswsock.dll
Module 33: C:\WINDOWS\system32\hnetcfg.dll
Module 34: C:\WINDOWS\System32\wshtcpip.dll
Module 35: C:\WINDOWS\system32\DNSAPI.dll
Module 36: C:\WINDOWS\System32\winrnr.dll
Module 37: C:\WINDOWS\system32\WLDAP32.dll
Module 38: C:\Program Files\Bonjour\mdnsNSP.dll
Module 39: C:\WINDOWS\system32\rasadhlp.dll
Module 40: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 41: C:\WINDOWS\system32\MSIMG32.dll
Module 42: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 43: C:\WINDOWS\system32\d3d9.dll
Module 44: C:\WINDOWS\system32\d3d8thk.dll
Module 45: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 46: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 47: C:\WINDOWS\system32\uxtheme.dll
Module 48: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 49: C:\WINDOWS\system32\MSCTF.dll
Module 50: C:\WINDOWS\system32\msctfime.ime
Module 51: C:\WINDOWS\system32\NTMARTA.DLL
Module 52: C:\WINDOWS\system32\SAMLIB.dll
Module 53: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 54: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 55: C:\WINDOWS\system32\ctagent.dll
Module 56: C:\WINDOWS\system32\HID.DLL
Module 57: C:\WINDOWS\system32\SETUPAPI.DLL
Module 58: C:\WINDOWS\system32\WINTRUST.dll
Module 59: C:\WINDOWS\system32\CRYPT32.dll
Module 60: C:\WINDOWS\system32\MSASN1.dll
Module 61: C:\WINDOWS\system32\IMAGEHLP.dll
Module 62: C:\WINDOWS\system32\OLEAUT32.DLL
Module 63: C:\Program Files\Sony\EverQuest\mssmp3.asi
Module 64: C:\Program Files\Sony\EverQuest\mssvoice.asi
Module 65: C:\Program Files\Sony\EverQuest\mssa3d.m3d
Module 66: C:\Program Files\Sony\EverQuest\mssds3d.m3d
Module 67: C:\Program Files\Sony\EverQuest\mssdx7.m3d
Module 68: C:\Program Files\Sony\EverQuest\msseax.m3d
Module 69: C:\Program Files\Sony\EverQuest\mssrsx.m3d
Module 70: C:\WINDOWS\system32\MSACM32.dll
Module 71: C:\Program Files\Sony\EverQuest\msssoft.m3d
Module 72: C:\Program Files\Sony\EverQuest\mssdsp.flt
Module 73: C:\WINDOWS\system32\wdmaud.drv
Module 74: C:\WINDOWS\system32\msacm32.drv
Module 75: C:\WINDOWS\system32\midimap.dll
Module 76: C:\WINDOWS\system32\DSOUND.DLL
Module 77: C:\WINDOWS\system32\KsUser.dll

Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce GTX 260/nv4_disp.dll/6/14/12/6099
Adapter Display Mode: 1680x1050 D3DFMT_X8R8G8B8
Game Display Mode: 1680x1050 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 1367MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: 1. HIGH (+32 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 500MB (BASE+217MB)
Level of Detail: 1
MaxFPS: 60
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Oct 31 2005 10:33:37
Foreground
Mode: CPU Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
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